Archive for calls, 2016

[Previous message][Next message][Back to index]

[ecrea] CFP: Game Studies for the 2017 PCA/ACA Conference

Fri Jul 08 12:41:17 GMT 2016





Game Studies Area: 2017 PCA/ACA National Conference.

The Game Studies area of the National Popular Culture Association and the American Culture Association Conference invites proposals for papers and panels on games and game studies for the Popular Culture Association/American Culture Association National Conference to be held April 12^th through April 15^th , 2017 at the Marriott Marquis San Diego Marina, San Diego CA.

The database for proposal submissions opens *July 7^th this year*.

----------------------------------------------------------------------

**

*I. Topics of Interest*

The organizers seek proposals and papers covering all aspects of gaming, gaming culture and game studies. Proposals can address any game medium (computer, social, console, tabletop, etc) and all theoretical and methodological approaches are welcome.

Possible topics include but are not limited to:

-- new game mediums and platforms

-- representation or performance of race, class, gender and sexuality in games

-- gaming culture, game specific cultures, and multicultural and cross-cultural issues

-- game development, design, authorship and other industry issues

-- game advertising, reviews, packaging, promotion, integrated marketing and other commercial concerns

-- political and legal entailments such as regulation, censorship, intellectual property

-- ludology, textual criticism, media ecology, narratology, etc as paradigms for games studies

-- player-generated content

-- game genres, platforms, consoles, console wars and connections to other media

-- serious games for education, business, healthcare, (military) training, etc

-- space and place in games, play spaces, virtual/physical communities, mobile gaming and localization

-- digital literacy, discourse practices, social norms and norming, the politics of play

-- public discourse/controversy over violence, militarism, sex, criminality, racism, etc in games

-- game pedagogy and classroom practices, gamification, learning as play

**

*II. Submission Process*

The Game Studies area of the National Popular Culture Association and the American Culture Association Conference, which began as the Video Games Studies area in 2003, has the most enduring footprint of any North American academic organization that gives serious attention to the social and cultural impact of games and gaming. The area continues to grow and offers two avenues for scholars to participate and present their work.

*A. Paper Proposals*

For individual paper proposal submissions, please submit a 250-word (maximum) abstract by *October 1, 2017*. Submissions must be made online at http://ncp.pcaaca.org. Detailed instructions for using the online submission system can be found at http://www.pcaaca.org/conference/instructions.php.

**

*B. Panel Proposals*

For panel submissions, please submit a 250-word (maximum) panel abstract, as well as 100-word abstracts for each individual presentation, by *October 1, 2017*. Panel proposals must be emailed to (digitalgames.pcaaca /at/ gmail.com) <mailto:(digitalgames.pcaaca /at/ gmail.com)>. Be sure to include the proposed title of the panel, the organizer’s name, affiliation, mailing address, and email, as well as this information for all panelists. Panelists must also submit their papers individually at http://ncp.pcaaca.org.

**

*III. Information about the Conference*

**

*A.*So that there will be ample time for discussion, each individual paper presentation should be designed to last approximately twelve to fifteen minutes (there will typically be four presentations per session with time for Q&A).

**

*B.*Technology for use during presentations may be limited. More information about the conference can be found at http://www.pcaaca.org/**

**

*C.*Presenters will be required to join either the Popular Culture Association or the American Culture Association prior to attending the conference, as well as pay a registration fee for the conference. Information about these fees can be found at http://www.pcaaca.org/conference/membership_registration.php.

**

*D.*Awards and Travel Grants are offered, on a competitive basis, by the National Popular Culture Association / American Culture Association

*IV. Contact Information*

Questions and concerns can be sent to (digitalgames.pcaaca /at/ gmail.com) <mailto:(digitalgames.pcaaca /at/ gmail.com)>, or may be directed to one of the area chairs listed below.

**

*Matthew Wysocki*, Department of Communication, Flagler College

(mwysocki /at/ flagler.edu)

*Nicholas Mizer*, Editor, The Geek Anthropologist

(nicholas.j.mizer /at/ gmail.com)

---------------
ECREA-Mailing list
---------------
This mailing list is a free service offered by Nico Carpentier and ECREA.
--
To subscribe, post or unsubscribe, please visit
http://commlist.org/
--
To contact the mailing list manager:
Email: (nico.carpentier /at/ vub.ac.be)
URL: http://homepages.vub.ac.be/~ncarpent/
--
ECREA - European Communication Research and Education Association
Chauss�de Waterloo 1151, 1180 Uccle, Belgium
Email: (info /at/ ecrea.eu)
URL: http://www.ecrea.eu
---------------


[Previous message][Next message][Back to index]