Archive for publications, 2021

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[Commlist] Journal of Gaming & Virtual Worlds 12.3 published

Fri Feb 26 03:36:10 GMT 2021






Intellect is pleased to announce that Journal of Gaming & Virtual Worlds12.3 is out now!


For more information about the journal and issue, click here >> https://www.intellectbooks.com/journal-of-gaming-virtual-worlds <https://www.intellectbooks.com/journal-of-gaming-virtual-worlds>


*Aims & Scopes*


The peer-reviewed Journal of Gaming & Virtual Worldsexplores the cultural effects of gaming and virtual worlds across platforms and genres, as their increasing popularity begins to affect culture as a whole. It also critically evaluates cutting-edge market trends and technological developments.


*Issue 12.3*


_Articles_


Towards the aesthetics of cozy video games <https://www.ingentaconnect.com/content/intellect/jgvw/2020/00000012/00000003/art00001;jsessionid=17sd1kpv1dd9g.x-ic-live-01>

AGATA WASZKIEWICZ AND MARTYNA BAKUN


Visions of the material body: Twitch.tv and post-phenomenology <https://www.ingentaconnect.com/contentone/intellect/jgvw/2020/00000012/00000003/art00002>

BEN EGLISTON


New motivations: Change over time in motivations for mobile gaming <https://www.ingentaconnect.com/contentone/intellect/jgvw/2020/00000012/00000003/art00003>

STEPHEN CARRADINI AND ANYA HOMMADOVA LU


Video games through the refrain: Innovation and familiarity <https://www.ingentaconnect.com/contentone/intellect/jgvw/2020/00000012/00000003/art00004>

SIAN TOMKINSON


_Essay_


Playing it safe <https://www.ingentaconnect.com/contentone/intellect/jgvw/2020/00000012/00000003/art00005>

MARK MULLEN


_Book Reviews_


/Avatar, Assembled: The Social and Technical Anatomy of Digital Bodies/, Jaime Banks (ed.) (2018) <https://www.ingentaconnect.com/contentone/intellect/jgvw/2020/00000012/00000003/art00006>

MARIA ALBERTO


/Ideology and the Virtual City: Video Games, Power Fantasies and Neoliberalism/, Jon Bailes (2018) <https://www.ingentaconnect.com/contentone/intellect/jgvw/2020/00000012/00000003/art00007>

JAMES SHELTON


/Ideology and the Virtual City: Video Games, Power Fantasies and Neoliberalism/, Jon Bailes (2019) <https://www.ingentaconnect.com/contentone/intellect/jgvw/2020/00000012/00000003/art00008>

PATRICK J. LANG


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