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[Commlist] New Book: Rendered in Bits and Stone: Studies in (In)Tangible Digital Heritage
Mon Jul 20 13:36:53 GMT 2026
Intellect is pleased to share that /Rendered in Bits and Stone: Studies
in (In)Tangible Digital Heritage
<https://www.intellectbooks.com/rendered-in-bits-and-stone>/, edited by
Maciej Stasiowski, is now available in hardback and e-book.
A critical exploration of how digital technologies are reshaping global
heritage conservation, storytelling, and the politics of preservation.
As digital technologies increasingly shape how we preserve, interpret,
and experience the past, the field of digital heritage has undergone
rapid and transformative growth. This book offers a timely and critical
exploration of how tools such as 3D modelling, augmented reality, and
mobile applications are redefining the landscape of heritage
conservation and storytelling.
Bringing together contributions from international scholars across
disciplines -including architectural conservation, archaeology, urban
studies, tourism, photography, museology, and game studies – and
featuring culturally and geographically diverse case studies, this
collection engages with the complex politics, practices, and potentials
of digital heritage.
*Part of the**Mediated Cities
<https://www.intellectbooks.com/mediated-cities> series.
*
*_Table of Contents
_*
*List of Figures*
*Introduction:* In Tangible Matters: Emergence of the Permanent
Exhibit – /Maciej Stasiowski
/
*_Part I: Politics Behind Reconstruction (/Intangible Factors in
Preservation and Restoration/)
_*
*Chapter 1:* Reintegration of Missing Parts on Stone Sculptures:
Comparing Traditional and Modern Techniques – /Peter Kozub
/*Chapter 2: *Mixing Realities to Awaken the Future: Visiting the
Monastery of Santa Cruz, Coimbra, in 1834 – /Rui Lobo and Mauro Costa
Couceiro/
*Chapter 3: *Making Imagination of Pasts with the Case Study
“Reconstructing the Neighbourhood” – /Atanur Andıç/
*_Part II: Agents of Storytelling (/Agency Versus Storytelling/)_*
*
Chapter 4: *The City as a Museum: Restoring the Identity and Intangible
Heritage of Nottingham's Multicultural Past through Augmented Reality
and Location-Based Technology – /Andrea Moneta/
*Chapter 5:* Conservation in the Post-Pandemic Era: Avatar-Based Virtual
Reality Technology Provides New Opportunities for Heritage Conservation
– a Case Study of the Ex-Sham Shui Po Service Reservoir in Hong Kong –
/Mingming Zhao, Yuan Jin, Tatjana Crossley and Thomas Wang Leung Chung/
*Chapter 6:* Heterotopia on Demand: The /Digital Possesso/ Project –
/Antonella de Michelis and Hussein Keshani/
*_Part III: Resurrections (/Restoring the Damaged, Reviving the Lost/)
_*
*Chapter 7:* 3D Virtual Reconstruction of Petra Utilising Crowdsourced
Images Based on Retracing Visitors' Experiences – /Nemeh Rihani/
*Chapter 8:* Augmenting Archives, Agency and Authenticity: A Case Study
of Using WebXR to Resurrect the Lost City of Dunwich – Emily Godden
*Chapter 9:* On the Dormant Buildings of Imbros: Photogrammetry and the
Aesthetic Deployment of Harman’s Object-Oriented Ontology – /Sevcan
Ercan and Joe Graham/
*_PART IV: Algorithmic Uncertainty
_*
*Chapter 10:* Machine Vision and Algorithmic Creativity: Application of
Image Recognition Algorithms to Architectural Style Analysis –
/Małgorzata Starzyńska-Grześ/
Notes on Contributors
Index
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