Archive for publications, 2026

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[Commlist] New Book: Rendered in Bits and Stone: Studies in (In)Tangible Digital Heritage

Mon Jul 20 13:36:53 GMT 2026




Intellect is pleased to share that /Rendered in Bits and Stone: Studies in (In)Tangible Digital Heritage <https://www.intellectbooks.com/rendered-in-bits-and-stone>/, edited by Maciej Stasiowski, is now available in hardback and e-book.

A critical exploration of how digital technologies are reshaping global heritage conservation, storytelling, and the politics of preservation. As digital technologies increasingly shape how we preserve, interpret, and experience the past, the field of digital heritage has undergone rapid and transformative growth. This book offers a timely and critical exploration of how tools such as 3D modelling, augmented reality, and mobile applications are redefining the landscape of heritage conservation and storytelling.

Bringing together contributions from international scholars across disciplines -including architectural conservation, archaeology, urban studies, tourism, photography, museology, and game studies – and featuring culturally and geographically diverse case studies, this collection engages with the complex politics, practices, and potentials of digital heritage.

*Part of the**Mediated Cities <https://www.intellectbooks.com/mediated-cities> series.
*

*_Table of Contents
_*
*List of Figures*
*Introduction:* In Tangible Matters: Emergence of the Permanent Exhibit – /Maciej Stasiowski
/
*_Part I: Politics Behind Reconstruction (/Intangible Factors in Preservation and Restoration/)
_*
*Chapter 1:* Reintegration of Missing Parts on Stone Sculptures: Comparing Traditional and Modern Techniques – /Peter Kozub /*Chapter 2: *Mixing Realities to Awaken the Future: Visiting the Monastery of Santa Cruz, Coimbra, in 1834 – /Rui Lobo and Mauro Costa Couceiro/ *Chapter 3: *Making Imagination of Pasts with the Case Study “Reconstructing the Neighbourhood” – /Atanur Andıç/

*_Part II: Agents of Storytelling (/Agency Versus Storytelling/)_*
*
Chapter 4: *The City as a Museum: Restoring the Identity and Intangible Heritage of Nottingham's Multicultural Past through Augmented Reality and Location-Based Technology – /Andrea Moneta/ *Chapter 5:* Conservation in the Post-Pandemic Era: Avatar-Based Virtual Reality Technology Provides New Opportunities for Heritage Conservation – a Case Study of the Ex-Sham Shui Po Service Reservoir in Hong Kong – /Mingming Zhao, Yuan Jin, Tatjana Crossley and Thomas Wang Leung Chung/ *Chapter 6:* Heterotopia on Demand: The /Digital Possesso/ Project – /Antonella de Michelis and Hussein Keshani/

*_Part III: Resurrections (/Restoring the Damaged, Reviving the Lost/)
_*
*Chapter 7:* 3D Virtual Reconstruction of Petra Utilising Crowdsourced Images Based on Retracing Visitors' Experiences – /Nemeh Rihani/ *Chapter 8:* Augmenting Archives, Agency and Authenticity: A Case Study of Using WebXR to Resurrect the Lost City of Dunwich – Emily Godden *Chapter 9:* On the Dormant Buildings of Imbros: Photogrammetry and the Aesthetic Deployment of Harman’s Object-Oriented Ontology – /Sevcan Ercan and Joe Graham/

*_PART IV: Algorithmic Uncertainty
_*
*Chapter 10:* Machine Vision and Algorithmic Creativity: Application of Image Recognition Algorithms to Architectural Style Analysis – /Małgorzata Starzyńska-Grześ/

Notes on Contributors
Index

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