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[ecrea] The Fibreculture Journal 19—Ubiquity Issue—online
Tue Dec 20 22:04:50 GMT 2011
Dear Readers/Associates of the Fibreculture Journal,
We have now launched FCJ 19, the Ubiquity issue, our final issue in what
has been we think a very successful year for the Fibreculture Journal.
Edited by Ulrik Ekman in Copenhagen, FCJ 19 presents a series of
incisive analyses of current and future events/practices in ubiquitous
computing.
Leading thinkers in the area presented articles on actuated
architectures, questions of interaction design, rethinking of
computer/human relations, environmental critiques, the scripting of
urban space, performative aesthetics, affective experience, pervasive
gaming and feral computing.
More information below but you can skip to the real thing at—
http://nineteen.fibreculturejournal.org/
--
from Ulrik Ekman's extensive editorial—
"This is a journal issue invested in remarking more than once upon the
undecidability hovering today around our getting into contact
with ‘ubiquity’ or ‘pervasiveness’ as a potential to be further
actualized in the fields of human-computer interaction (HCI),
interaction design, and the cultural life worlds of information
societies more generally. It could well be that you have not yet heard
of ubiquitous or pervasive computing, or that you have heard of these
but still remain in doubt whether there actually is or will be such a
thing, in interaction designs or elsewhere. It could also very well be
the case, however, that you both know a great deal about this as a
rather momentous shift, qua a third wave in computing and associated
disciplines, and find yourself engaging with it all around you in your
practical life: at work, at home, in leisure activities and games, in
the media art at the museum, or in the everyday culture of the public
sphere. Affirming this undecidability is a necessity – since both of
these alternatives are currently at stake, and since ‘ubiquity’ and
ubicomp remain potentialities of whose actualization we are not yet
sure, whether this is matter of an explicit articulation of the
principal ideas or of the concrete lines of development and research
making of this so many hands-on facts inherent in the interactions in
our contemporary life worlds. In other words, the focus and special
merit of this issue is not least to enter into the set of questions
surrounding the notion of ‘interaction designs for ubicomp cultures’ –
as something partaking of that which Michel Foucault would have called
‘a history of the present.’ This issue engages with an altogether
contemporary field of research in order to make a difference that makes
a difference while the cultural and technical developments at stake are
still undecidable, multiple, and emergent – at a fast pace, too."
Articles include:
Ulrik Ekman: Ubiquity Editorial – Interaction Designs for Ubicomp Cultures
Mette Ramsgard Thomsen and Karin Bech: Embedding response: self
production as a model for an actuated architecture
Anders Michelsen: Pervasive Computing and Prosopopoietic Modelling –
Notes on computed function and creative action
Simon Penny: Towards a Performative Aesthetics of Interactivity
Christian Ulrik Andersen and Søren Pold: The Scripted Spaces of Urban
Ubiquitous Computing: The experience, poetics, and politics of public
scripted space
Bo Kampmann Walther: Reflections on the Philosophy of Pervasive
Gaming—With Special Emphasis on Rules, Gameplay, and Virtuality
Matthew Fuller and Sónia Matos: Feral Computing: From Ubiquitous
Calculation to Wild Interactions
Malcolm McCullough: Toward Environmental Criticism
Jonas Fritsch: Affective Experience in Interactive Environments
more on FCJ 19—the Ubiquity issue <http://nineteen.fibreculturejournal.org/>
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