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[Commlist] CFP Animation (in) Flux
Sun Mar 24 22:40:00 GMT 2024
*Animation (in) Flux*
Symposium
Edinburgh College of Art, University of Edinburgh & Abertay University,
Dundee
29^th & 30^Th August 2024
/(note this conference will take place in person in Edinburgh)/
As new developments in computing have led to the promise/threat of games
and animation generated in minutes by AI, there has been much discussion
around the state of flux of these industries. However, both animation
and games have never not been in flux - they have always been driven by
technological advancements and innovation in spite of technology,
seeking to develop new toys/tricks and tools to bring imagination to
life. In 1991, Cholodenko suggested that all “film “as such”, is a form
of animation”, and with advances real time processing in video games,
live action and the rise of virtual production, the boundary between
media is shifting and becoming somewhat permeable.
Whilst the historical context suggests time of technological shifts
present opportunities for artists and designers to innovate there
remains concerns over the role of the creative and the animator.
Typically a ‘below the line’ (Caldwell, 2008) role for many in
production studio terms, the uncredited nature of much of the labour has
long been a contentious issue – as are the concerns that technology will
reduce or remove jobs – none more so than now with the potential of
generative AI in the creative industries.
This conference seeks to unpack and highlight some of these points of
intersection and concern examining the opportunities and challenges
faced across animation, virtual production and video games development
and invites proposals which may consider (but not limited to) the
following areas:
* Animation History and the ‘rise of the machine’
* Technological innovation and creative endeavour in games history
* (In)visibility of labour
* Labour in the creative industries and AI generation
* The ontology of animation in a changing state
* The rejection of CG and return to craft practice in animation and
retro gaming.
* Opportunities for new forms of animation and gaming
* IP and Virtual performance
* Democratisation of media production
We invite paper and panel proposals for 20 minute presentations/1 hour
panels which address the broad subject above in terms of case studies,
discussions of nationhood and provocations of the global language of
animation (if one exists)?
Deadlines for submissions:
1. Interested individuals should submit an abstract of no more than 250
words for 20 minute presentations with the following information:
* Title and 100 word version of abstract for publication.
* A biographical statement, up to 100 words, indicating how the
proposed paper fits into your overall research agenda and experience.
* Complete contact information, including name, institutional
affiliation (if any), postal address, e-mail address(es) and
telephone number(s).
2. Alternatively, panel proposals of 3/4 speakers each are also
encouraged. One individual should act as the Chair of the panel and
collate abstracts and contact information for all panel members before
submission. Please include the following information:
* Overall panel title/theme
* Name and contact information for the panel Chair (clearly identified)
* Titles and abstracts of each paper
* Contact information for each presenter (mail, email, phone)
* Biography (100-word) and contact information for each presenter
(mail, email, phone).
* Photo of each presenter suitable for publication.
3. Practice which addresses the topics listed above – there will be a
room devoted to showing work which engages with these themes. Please
outline your work in abstract form and method of display for discussion
and consideration with the organisers. Please provide links to imagery
or video documentation showcasing the work or the look/feel/experience
the work will take if in development.
All abstracts will be selected via a blind peer reviewed panel and
successful speakers notified by Friday 24^th May. We welcome paper
submissions by Postgraduate and early career researchers. Please be
aware that spaces for paper presentations are limited. Late proposals
will not be considered until all other proposals have been read.
Proposals must be submitted here
https://forms.office.com/pages/responsepage.aspx?id=uhrLqo_zDkGRU8FqAOv0zAzgLbMF9Z5CodE3zuTCwaNUQjI3OFFKTkZGRzVRVFk2OEs5WTYyNFgzNy4u
Any questions or queries please contact Nichola Dobson at
(n.dobson /at/ ed.ac.uk) <mailto:(n.dobson /at/ ed.ac.uk)>**by 5pm *Tuesday 30^th April.*
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