Archive for calls, August 2016

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[ecrea] Conference CFP - 2017 SWPACA (Game Studies, Culture, Play, and Practice Area)

Wed Aug 10 08:11:14 GMT 2016



Call for Papers: Game Studies, Culture, Play, and Practice Area
38th Annual Southwest Popular / American Culture Association (SWPACA) Conference
February 15-18, 2017
Hyatt Regency Hotel and Conference Center
Albuquerque, NM
http://www.southwestpca.org

The Game Studies, Culture, Play, and Practice Area invites papers,
panels, and other proposals on games (digital and otherwise) and their
study and development. Proposals are welcome from any and all scholars
(including graduate students, independent scholars, and tenured,
tenure-track, and emeritus faculty) and practitioners (developers,
artists, archivists, and so forth). Unusual formats, technologies, and
the like are encouraged.

- PROPOSAL SUBMISSION -
Possible topics include (but are in no way limited to):

Advertising (both in-game and out)
Alternative reality games
Archiving and artifactual preservation
Competitive/clan gaming
Design and development
Economic and industrial histories and studies
Educational games and their pedagogies
Foreign language games and culture
Game art/game-based art (including game sound)
Game streaming
Haptics and interface studies
Histories of games
Localization
Machinima
MOGs, MMOGs, and other forms of online/networked gaming
Performance
Pornographic games
Religion and games
Representations of race and gender
Representations of space and place
The rhetoric of games and game systems
Serious games
Strategy games
Table-top games and gaming
Technological, aesthetic, economic, and ideological convergence
Theories of play
Wireless and mobile gaming

For paper proposals: Please submit an abstract (250 words) and brief
biographical sketch to the conference event management site:
http://southwestpca.org/conference/call-for-papers/. Make sure to
select the Game Studies, Culture, Play, and Practice topic area. The
submission deadline is 11/1/2016.

For panel and other proposals: Query the Area Chair (Judd Ruggill,
(jruggill /at/ email.arizona.edu)) first for details. Panel and other
proposals should also be submitted to the conference event management
site and include the information requested for individual paper
proposals (each on a separate submission form), as well as a statement
(100 words) of the panel’s raison d’etre and any noteworthy
organizational features.

- AWARD -
Graduate students accepted to present in this area may apply for the
conference’s monetary Computer Culture and Game Studies Award. The
full paper is due to the judges on 12/15/2016. For details on this
award and the conference’s other awards for graduate students, see
http://southwestpca.org/conference/graduate-student-awards/.

- AREA -
The Game Studies, Culture, Play, and Practice Area is international in
scope and emphasizes diversity, an openness to innovative approaches
and presentations, and the energetic practice of post-conference
collaboration and publication. The Area was established in 2005 as a
division of the Computer Culture Area, and became a standalone area in
2010. In addition to organizing conference panels, roundtables, and
workshops, the Game Studies, Culture, Play, and Practice Area offers
formal and informal mentoring, organizes outings, and hosts evening
social events.
Twitter: @GSCPP
Facebook:  https://www.facebook.com/SWPACAGSCPP/?fref=ts
Facebook Group: https://www.facebook.com/groups/530279593820117/


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