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[Commlist] CfP (Media) Storytelling in the Times of Technological Changes
Tue Sep 10 06:46:40 GMT 2024
Call for Papers for the conference
"Storytelling in Times of Technological Changes and Challenges"
that will take place at Prague City University on the 5th November, 2024.
This call seeks papers to be presented at a conference that will
focus on the (media) storytelling and its changes and challenges that
are connected with technical developments of the last decade. We
seek contributions that will discuss storytelling from the perspective
of production, dissemination, reception of, or interaction
with technologically mediated stories – in the context of traditional
media (film, television, radio) as well as new technologies (computer
games, social media, algorithms, or AI). The conference also welcomes
papers that will reflect on the cultural changes and crises of today's
world that are caused and perpetuated (not only) by
technological developments, and technologically mediated and consumed
stories. The contributions can focus on but are not limited to the
following topics.
- Technology and computer science in storytelling and audiovisual media.
- Populist and manipulative use of media, technology, and AI.
- Immersive and virtual experiences and media reception.
- New and enhanced media participation and prosumerism.
- Social responsibility of computer science.
We appreciate a diversity of approaches and topical focuses.
>>> Please submit your abstract (250–400 words) via an online
form (https://forms.gle/yeXzz4pd7feWaNMR8
<https://forms.gle/yeXzz4pd7feWaNMR8>) by September 20, 2024.
You will receive the decision on acceptance of the abstract by September 30.
>>> Selected presenters will be offered to rework their papers into
book chapters for the book Challenges in Media Storytelling which is
being prepared by Prague City University (ed. Zdeněk Sloboda, Maia
Horniak) for publication in 2025.
>>> Contact person: Mgr. Zdenek Sloboda, Ph.D.,
(zdenek.sloboda /at/ praguecityuniversity.cz)
<mailto:(zdenek.sloboda /at/ praguecityuniversity.cz)>
>>> Conference Topic:
McLuhan's (1964) notion that communication and media technology is
the crucial aspect that shapes communication’s content, its
presentation, but also the art of individual reception, and at the same
time having crucial systemic societal implications has been an
increasingly relevant perspective on today’s society and social life.
Henry Jenkins, for example, called this transformation of society a
participatory culture (1992), which has transformed the ways how people
think, act and structure society due to different possibilities of
reception of mediated communication and of interaction with omnipresent
media contents and their producers. However, it is under the influence
of computerization (e.g., White 1980), digitalization and the advent of
the so-called new media (e.g., Manovich 2002) with their strongly
convergent nature, which is manifested not only in the convergence of
content but also in the convergence and innovation in technological
platforms, that Jenkins speaks of a convergence culture (2006). Current
developments in the use of AI and immersive technologies pose additional
challenges and the transformation of today’s culture and societies. Yet,
storytelling was, is and it seems it will be the ultimate characteristic
of communication (e.g., Weedon 2018, Spaulding 2011) of both
interpersonal and (technologically) mediated – i.e., television, film,
audio/radio – character (e.g., Fiske 1987, Thompson 2003).
Today’s technological development (digitalisation,
computerisation, gamification, algorithmization or AI) reshapes,
innovates and opens new forms of both production and distribution (e.g.,
Poell, Nieborg, Duffy 2022, Klaß 2019, Sanchez-Lopez et al. 2020, Gitner
2022, Manu 2024, Pizzo et al. 2024), as well as consumption of stories
leading to participatory, immersive (Dowling 2019, Kerrison 2022),
augmented or virtual (reality) (i.e., Panhale, Bryce, Tshougkou 2020,
Schein 2024). Furthermore, stories have become pivotal for nowadays
consumption of information and knowledge in the technologized society
and thus exercise a pressure on information and computer technologies
and their both producers and users (e.g., McDowell 2021). This all opens
many practical, empirical, theoretical and, of course, ethical arenas
for discussion, conceptualisation and implementation.
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