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[Commlist] More-than-Human & DIY Media Architecture Workshop
Wed May 05 12:06:41 GMT 2021
Extended Call for Participation
Deadline for proposals: 17 May 2021
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MAB20: DIY & MORE-THAN-HUMAN MEDIA ARCHITECTURE WORKSHOP
held in conjunction with the Media Architecture Biennale 2020 in 2021
June 28 -July 2, 2021
Deadline for proposals: 30 April 2021 17^th May 2021
Workshop Date: 29 June 2021
Workshop Website:
https://sites.google.com/urbaninformatics.net/mab2020workshop
<https://sites.google.com/urbaninformatics.net/mab2020workshop>
Workshop Application:
https://docs.google.com/forms/d/e/1FAIpQLScETaAPHBzKXntjCnPOQV31kxf8T2aYYfIB_BZALT9L4zXrJA/viewform
<https://docs.google.com/forms/d/e/1FAIpQLScETaAPHBzKXntjCnPOQV31kxf8T2aYYfIB_BZALT9L4zXrJA/viewform>
Conference Website:
https://mab20.mediaarchitecture.org/events/diy-more-than-human-media-architecture/
<https://mab20.mediaarchitecture.org/events/diy-more-than-human-media-architecture/>
==============================
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Workshop Abstract
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In recent years, research in the fields of media architecture and urban
informatics have made calls to move beyond the human-centred city and
towards a “more equitable multispecies city” (Van Dooren et al. 2012).
Working towards future more-than-human cities, the design of hybrid
digital-physical urban spaces - with an ethos of inclusivity and
diversity - will require methods, tools, approaches, platforms, etc. to
engage different communities, environments, and all kinds of nonhuman
entities and creatures. This workshop poses the following question:
While considering different characteristics (such as gender, race,
class, abilities, creed, digital skills, habitat, bio-systems), how can
citizens engage in creating DIY and More-than-Human Media Architecture
to actively shape their spaces and foster imaginaries of more-than-human
urban futurity, all while being kinder towards our stressed and fragile
urban ecology?
As a first step, DIY Media Architecture proposes that communities of
experts support non-experts to create and design Media Architecture as
active instigators of change in their own right. A possible strategy may
lie in mobilizing allegories, entanglements, multispecies world-making,
speculative prototyping, i.e., techniques to frame and engage
more-than-human urban futures. This is positioned as empowering the less
heard as taking charge of their digital-physical canvases throughout
urban spaces and, as a next step, staking their and all creatures’
rights to the city.
The workshop will be conducted online from 24th-29th June 2021. The
workshop will provide the platform for discussions on alternative
materials, platforms, strategies and tools for enabling DIY processes of
the less heard in anthropocentric engagement. The workshop, further,
encourages participants to bring prototypes, demos, videos and examples
to broaden the conversation on DIY and More-than-Human Media
Architecture. This will be collated towards two outcomes; 1) conceptual
prototypes and 2) participants will be invited to co-author a
publication. This is in keeping with MAB2020’s Themes & Issues of
“Citizen’s Digital Rights”, “Playful and Artistic Civic Engagement” and
“More-Than-Human Cities.”
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Workshop Themes
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We invite architects, designers, artists, academia, students, industry,
media producers, technologists, psychologists, community practitioners
and other interdisciplinary participants to help shape the discourse
around and practice of DIY and More-than-Human Media Architecture. The
workshop themes are:
- Tools, Services, Building Blocks and Case Studies of different types
of DIY and More-than-Human Media Architecture.
- Methods and Methodologies of engaging in DIY and More-than-Human Media
Architecture Processes, Platforms & Approaches.
- Explorations and reflections of Social and Ethical
Dimensions/Inquiries of Allegories, Entanglements, Speculative Practice
through DIY and More-than-Human Media Architecture.
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Workshop Participation
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The workshop will involve a format of online presentations in the lead
up to a workshop/s in 2021. Prospective participants are encouraged to
contribute a short biography (50 words per author) along with a
proposal. The proposal can take the form of one of the following:
A brief position paper (500 words, excluding references) OR Visual
Design Provocation (2-8 pages) on prototype or demo. You can pitch to do
an online presentation or demonstrate a prototype during the workshops.
Do indicate the time required for your presentation in your proposal.
Workshop Application:
https://docs.google.com/forms/d/e/1FAIpQLScETaAPHBzKXntjCnPOQV31kxf8T2aYYfIB_BZALT9L4zXrJA/viewform
<https://docs.google.com/forms/d/e/1FAIpQLScETaAPHBzKXntjCnPOQV31kxf8T2aYYfIB_BZALT9L4zXrJA/viewform>
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Key Dates
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Deadline for proposals: 30 April 2021. 17^th May 2021
Workshop Participant Notification: 24 May 2021.
Schedule of sessions will be available by 4 June 2021.
The Online Workshop will run on 29 June 2021 on Zoom.
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Workshop Organisers
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Kavita Gonsalves | Queensland University of Technology
Greg Nijs | Université Libre de Bruxelles
Waldemar Jenek | Queensland University of Technology
Thomas Laureyssens | LUCA School of Arts
Jorgos Coenen | KU Leuven
Glenda Amayo Caldwell | Queensland University of Technology
Andrew Vande Moere | KU Leuven
Marcus Foth | Queensland University of Technology
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Contact
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k [dot] gonsalves [at] hdr [dot] qut [dot] edu [dot] au
greg [dot] nijs [at] urbanspecies [dot] org
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Media Architecture Biennale 2020
------------------------------------------------
The Media Architecture Biennale is the world’s premier event on media
architecture, urban interaction design, digital placemaking, urban media
art and urban informatics.As we design and adapt new technologies, in
turn these technologies shape our cities. What future scenarios are
implied in today’s urban technologies? And how can we shape our
technologies to respond to their surroundings, contributing to cities
that are both socially and ecologically sustainable?
Originally, media architecture was most concerned with the integration
of displays and interactive installations into architectural structures,
such as media facades and urban screens. Over the years, the discipline
has grown much broader, as new technologies such as digital platforms
and smart city technologies have increasingly made their way into the
experience, management and design of cities.
None of these technologies brought into the city are neutral enablers,
mere decorative structures or just simple market places connecting
demand and supply in fields as diverse as energy and transport to
commerce and leisure. They are built upon numerous spoken and unspoken
assumptions about urban life, each with their own implications for both
social relations as well as their effect on the natural ecosystem.It is
time therefore for the discipline of media architecture to address the
implied futures of new technologies.
MAB20 calls for media architectures that move beyond the mere
spectacular; as well as beyond the design of individualized services
comforting human customers. MAB20 calls for media architectures and
urban interaction that dare to take on a more-than-human approach:
aiming at the well-being of the natural ecosystem as a whole; For urban
media art and design that bring implicit and explicit bias within
technology and culture to light, and provide the means for ongoing
discussion, debate, and societal change; For digital platforms that
strengthen citizen’s digital rights in democratic societies.
Workshop Website:
https://sites.google.com/urbaninformatics.net/mab2020workshop
<https://sites.google.com/urbaninformatics.net/mab2020workshop>
Conference Website: https://mab20.mediaarchitecture.org/
<https://mab20.mediaarchitecture.org/>
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