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[Commlist] New Book and Early Launch - The Post-Screen Through Virtual Reality, Holograms and Light Projections
Sat Nov 13 22:27:53 GMT 2021
New book:
The Post-Screen Through Virtual Reality, Holograms and Light
Projections: Where Screen Boundaries Lie (Amsterdam University Press,
November 2021).
https://www.aup.nl/en/book/9789463723541/the-post-screen-through-virtual-reality-holograms-and-light-projections
Screens today set up diminishing boundaries between image and object.
For example, the aim of Virtual Reality (VR) is to render its screen
boundaries as imperceptible as possible, or to "disappear" altogether.
Contemporary screen media erode, if not erase, viewers' perceptual
differentiations between their actual reality and the virtual reality of
the image they experience. This, then, is the post-screen. What it
engenders is really the sense of "no more media": we may now think of
everything as cinema, or as image, or as virtuality. The terms of
reality and illusion have lost their old semantic values. In the
post-screen, they are no longer related in the ways they used to be
across the screen's boundaries. Instead, we grapple with another regime
of truth values.
"Jenna Ng's book is an exciting read. The goals are ambitious: to
uncover the emerging culture of 'post-screens' that bleed into our lives
and environments; to understand their position within the tradition of
screen media from early modernity onwards; and to reflect on how they
shape our experience and understanding today." - Pasi Valiaho,
University of Oslo
"Jenna Ng presents us with a convincing argument: while traditional
frames of the pictorial are vanishing, the screen becomes internalised
onto the body of the spectator. The book looks at the future of
post-screen media with the best approach I can think of: a strong sense
of history and an insightful philosophical toolkit." - Jussi Parikka,
FAMU (Prague) and University of Southampton (UK)
The author is Senior Lecturer in Film and Interactive Media at the
University of York, UK. She is also the editor of /Understanding
Machinima: Essays on Filmmaking in Virtual Worlds /(Bloomsbury, 2013).
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