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[Commlist] CfP – NECSUS Autumn 2023_#Cycles
Tue Dec 06 17:08:56 GMT 2022
*Call for Papers: NECSUS Autumn 2023_#Cycles*
This special section invites submissions that engage with *questions of
cyclicality, circularity, and recursivity in relation to media*. Film
history is traversed by the serial logic of production (such as silent
serials, B-movies, and ephemeral sub-genre cycles) as well as the
embracing of tropes of circularity bound by the Deleuzian time-image.
Well beyond this purview, the undoing of the finite work through the
logic of migrating content also attests to the creative repositioning of
authorship as rewriting and recycling across media, as the multiple
rebirths of Irma Vep (as a character and as a concept in 1915, 1996, and
2022) suggest.
More recent developments in predictive computation, algorithmic control,
and machine learning have led to a renewed interest in cybernetics and
systems theory among media scholars. One key interest in this area is
how complex systems can potentially ‘regulate themselves’ through
recursive feedback loops. In these accounts, the systemic feedback loop
takes on a political efficacy that potentially undermines goal-oriented
intentionality of the conscious human subject. This preoccupation also
manifests in popular culture. The figure of the loop has become a staple
technique of contemporary art. In streaming content such as Russian
Doll, Dark, or Black Mirror: Bandersnatch time loops are often deployed
to convey the slow violence of unsustainable habits and ‘history in a
loop’. What is the meaning of these recursive aesthetic movements? How
do the underlying principles of seriality enable these loops? Also: to
what extent are serial production and consumption patterns themselves
caught in unsustainable loops?
Moreover, the figure of the loop connects cycles of destruction to what
one might call cybernetic subjectivities. The cultural figure and meme
of the NPC (non-playable character) is a good example of such a
cybernetic subjectivity in current media discourse. One may also think
of the figure of the sleepwalker that Tony Sampson deploys to think
about the nonconscious and repetitive patterns of social media
consumption. Recursive media aesthetics are perhaps most clearly present
in video games, where gameplay and progression loops buttress logics of
optimisation and improvement. Of course, videogames have also begun to
reflect on this core dynamic of theirs in titles like Deathloop,
Souls-like games, and the increasingly popular genre of rogue-like/lite
games (such as Spelunky, Rogue Legacy, Dead Cells, and Hades). Following
yet another line of thought, this looped construction of subjectivity
can be extended to the digital mediatisation of the so-called cycles of
life, through apps that track physiological cycles, such as menstrual or
metabolic cycles. What does it mean that subjectivity is produced in and
through recursive systems? How does this transform our understanding of
subjectivity? Do (digital) media contribute to the articulation of a
new, recursive understanding of subjectivity?
If the figure of the loop (often, not always) has dystopian
connotations, the notion of the circle or circulation tends to carry
utopian potential. Re- or upcycling practices and designs for circular
economies are often invoked as ways to ‘break the loop’ of environmental
destruction. How and what do media circulate? In what circular movements
are media themselves embedded? In what ways can cycles of media
production and consumption be said to be open or closed? The cyclicality
that underpins posthuman and decolonial thought has echoes in filmmaking
across the world from Zama (Lucrecia Martel, 2017) to Memoria
(Apichatpong Weerasethakul, 2021). But the aforementioned also suggests
that recursive or cyclical processes cannot be easily distinguished and
opposed to linear models of (Western) thought. Capitalism’s insistence
on linear progress and persistent growth relies on the operations of
extractive cycles which, in turn, feed on natural cycles of seasons and
life more generally, for instance in agricultural and livestock farming.
How are these linear and recursive logics articulated to function
together? What insights – regarding ecological, social, and political
problems – can be gleaned from a method that pays attention to the
imbrication of cyclical and linear aspects of time? The critical
re-assessment of Western and colonial knowledge formations thus involves
a reckoning with the linear and nonlinear models of time that support
modern extractive economies.
For this special section of NECSUS we welcome contributions on #Cycles
in different media forms, including but not limited to:
# cycles of production, distribution, and consumption
# cycles of the Earth, social and political cycles in relation to media
# tracking metabolic, menstrual, circadian and other cycles
# cybernetic subjectivities
# circular (media) economies and re-/upcycling
# recursivity in media and media aesthetics
# time loop media
# gameplay loops and progression loops
# ‘smart’ infrastructures and feedback loops
# new forms of non-linear temporalities in narrative film and media
We also invite submissions on the intersection between academic research
and artistic practice – especially ones drawing circularity and/or
seriality conceptually or methodologically. We look forward to receiving
abstracts of 300 words, 3-5 bibliographic references, and a short
biography of 100 words by *15 January 2023* to (necsus.info /at/ gmail.com)
<mailto:(necsus.info /at/ gmail.com)>. On the basis of selected abstracts,
writers will be invited to submit full manuscripts before* 1 September
2023* (5,000-8,000 words, revised abstract, 4-5 keywords) which will
subsequently go through a blind peer review process before final
acceptance for publication. Please check the guidelines at:
https://necsus-ejms.org/guidelines-for-submission/
<https://necsus-ejms.org/guidelines-for-submission/>
NECSUS also accepts proposals throughout the year for festival,
exhibition, and book reviews, as well as proposals for guest edited
audiovisual essay sections. We will soon open a general call for
research article proposals for the section Features, which are not tied
to special section themes. Please note that we do not accept full
manuscripts for consideration without an invitation.
Linda Kopitz | Lecturer | Editorial Assistant NECSUS | Department of
Media Studies | Universiteit van Amsterdam |
Turfdraagsterpad 9 | 1012 XT Amsterdam | The Netherlands |
(l.kopitz /at/ uva.nl) <mailto:(l.kopitz /at/ uva.nl)> | +31 611074255
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