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[Commlist] Call for Abstracts - February Conference
Sat Dec 18 17:41:26 GMT 2021
The academic network MultiPlay <https://multiplaynetwork.org/>is
delighted to announce that on Tuesday 15th February 2022 we will be
hosting ‘Sex and Romance in Video Games’ with paper presentations on
this theme.
Presentations will last twenty minutes, with a ten-minute question and
answer session at the end of each slot.
We ask for submissions to consist of a 300 word (maximum) proposal,
including references using theHarvard reference style guide
<https://www.mendeley.com/guides/harvard-citation-guide/>, as well as a
short author biography of no more than 100 words. These should be
emailed to (networkmultiplay /at/ gmail.com) with the heading ‘Sex and Romance
in Video Games.’
The deadline for submissions is Friday 21st January 2022.
We invite researchers to have fun with this theme. However, we have
provided some prompts (but these should in no way limit your ideas):
* Romancing an avatar
* Finding and clicking the g spot: sex as a (dis)embodied gaming
experience
* Sex-ploitation in video games
* Sex work and playbour
* The art of romance in video games
* Monstrous/cyborg bodies and transformative love
* The amatonormative limits of romance games
* RPG mechanics and the inclusion/erasure of asexual and aromantic
identities
* How video games about colonisation challenge/reinforce racism
through romance plots
* Romantic vs platonic inequality in video games
If you have any further questions, please email (networkmultiplay /at/ gmail.com)
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