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[Commlist] Call For Papers: “DigitalCinema” for Special Issue of sinecine: Journal of Film Studies
Wed Dec 15 19:24:16 GMT 2021
Call for Papers: “Digital Cinema” for Special Issue of sinecine: Journal
of Film Studies
Special Issue Editor: Hakan Erkılıç (Mersin University)
sinecine‘s special issue of digital cinema aims to examine digital
cinema by considering its interactions with theory, technology, ideology
and new media. The transition from the conventional production style
based on film to the digital cinema production style is considered by
some theorists as the death of cinema (Friedberg, 2000; Cherchi Ushai,
2001; Belton, 2002; Gaudreault and Marion, 2015). Thus, digital cinema
is described as a false revolution (Belton, 2002) and discussions on
post-cinema (Denson and Leyda, 2016) begin. In the Bazinian (1995; 2011)
sense, it is claimed that reality (the myth of total cinema, the
ontology of the photographic image, indexicality) has disappeared
(Rosen, 2001; Rodowick, 2007), whereas there are also studies (Brown,
2015; Gaudreault and Marion, 2015) arguing that digital cinema achieves
this in the best possible way. Another approach considers film not as an
unchanging work of art, but instead as Cinema 3.0 (Daly, 2010), which
takes place in the world of cross-media interaction, includes user
participation and thus enables new forms of expression. It is possible
to read the practices of VR, 3D, artificial intelligence and interactive
cinema within this framework.
CGI and VFX, which are at the center of the digital cinema debate, are
often criticized for disrupting the narrative flow or contributing
little or no to the narrative, story, character development. However,
Whissel (2014) argues that CGI dramatically captures the main themes,
concerns and desires of the films in which it takes place. Every great
change means that the old dies and the new is born. However,
digitalization in cinema should be evaluated not as a break, but as an
evolution. In this process, digital cinema begins to create its own
concepts and theories. Theoretical perspectives such as “elastic
reality” in animation cinema (Manovich, 1995), “cinema as a cultural
interface” (Manovich, 1997), “perceptual realism” (Prince, 1996),
“liquid cinema” (Frampton, 2012), “digitographic” (Hadjioannou, 2012)
and “supercinema” (Brown, 2015) are added to the literature of cinema.
Digital cinema also causes structural changes in the global cinema
industry. The convergence experienced in the digital era of cinema,
where software, hardware and thought are organized together, makes the
cinema industry move from “project based production” of film production
to “business based production” through technological accumulation and
companies organized in an industrial ecosystem (Salvador, Simon &
Benghozi 2019). The traditional value chain of cinema is turning into
the New Media Business Model (Finney 2010) and digital platforms are on
the rise due to the devastating effects of the COVID-19 pandemic on the
cinema industry. Within this framework, in the digitalized world,
viewing practices and the audience also begin to change, diversify and
become plural (Cassetti, 2011; Maltby, Biltereyst & Meers, 2011). Along
with digitalization, alternative financial resources specific to the new
economy are taking shape (such as crowdfunding) and a new paradigm is
emerging that overturns the top-down one-way production model.
As Cassetti (2011) stated, digital cinema emerges as an area that needs
more research.
For the special issue of sinecine: Journal of Film Studies focused on
digital cinema, we are waiting for articles dealing with the
theoretical, practical, industrial and aesthetic contexts of digital cinema.
In this context, we invite original and transformative research that
will make a critical contribution to the evolving academic discourse on
the subject.
Some of the suggested topics for the digital cinema special issue can be
listed as follows:
Digital cinema and film theory
Digital cinema and reality
Digital cinema aesthetics and technology: CGI / VFX practices
Digital cinema and transmedia storytelling
Digital cinema and amateur film practices
Digital cinema, changing viewing practices and digital platforms
Digital cinema and film festivals
Digitization and documentary film
Digitization and 3D cinema
Digitization and interactive cinema
Digitization and VR
Digitization and artificial intelligence
Digitization and cinephilia
Digitization and film archives
Submission Guidelines
Original research articles, short notes, and book reviews specific to
the issue are expected for the special issue of sinecine: Journal of
Film Studies focused on digital cinema. Papers must be original; papers
accepted (or previously published) for publication elsewhere will not be
considered. Articles (including notes and references) must not exceed
ten thousand words (the ideal word count is 8,000). Explanatory notes
must be numbered within the text and placed at the bottom of the
relevant page. An abstract of 250-300 words in Turkish and English (with
5 keywords), and an extended abstract of 600-800 word in English must be
added. The papers to be evaluated in the Notes column such as film
reviews, book promotions or meeting/festival reviews can be 2000-4000
words. Articles must be written in 12-point Times New Roman font with
1,5 line spacing while footnotes must be written with 10-point Times New
Roman font with 1 line spacing. For articles, the name of the author, a
short biography, the title of the article, the full address and e-mail
address of the author must be written on a separate page.
For more information on article writing format, see also
https://dergipark.org.tr/tr/pub/sinecine
<https://dergipark.org.tr/tr/pub/sinecine> and
https://www.sinecinedergi.org/tr/ <https://www.sinecinedergi.org/tr/>.
In sinecine: Journal of Film Studies, no fee is charged from the authors
in any way.
Papers must be uploaded to the Dergipark system at
https://dergipark.org.tr/tr/pub/sinecine
<https://dergipark.org.tr/tr/pub/sinecine>.
In the submission, authors must indicate that their paper is for the
“special issue: digital cinema”. No payment from the authors will be
required.
Timeline:
sinecine Special Issue: Digital Cinema publication date:01 December 2022
Deadline for submissions for articles:01 May 2022
Review Process
All articles will go through the blind peer review process after the
editorial board evaluation.
sinecine: Journal of Film Studies
sinecine aims to bring different disciplines together on the common
denominator of cinema and create an area for research, discussion,
criticism and questioning within the social sciences, art and human
sciences. sinecine articles are published online. sinecine is a
peer-reviewed journal indexed in the FIAF (International Federation of
Film Archives) International Index to Film Periodicals and the TR Dizin
(The Turkish Index of the Turkish Technological Research Council’s
National Academic Network and Information Center). Turkish and English
papers are published in sinecine.
Special Issue Editor and Links
Hakan Erkılıç (erkilichakan /at/ gmail.com) <mailto:(erkilichakan /at/ gmail.com)>
Selver Dikkol (Editorial assistant)
Nil Yüce (Editorial assistant)
https://dergipark.org.tr/tr/pub/sinecine
<https://dergipark.org.tr/tr/pub/sinecine>
https://www.sinecinedergi.org/tr/ <https://www.sinecinedergi.org/tr/>
(sinecine /at/ gmail.com) <mailto:(sinecine /at/ gmail.com)>
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