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[Commlist] CfP: Brazilian Journalism Research - Virtual, Augmented and Mixed Realities in Journalism: Theory, Practice, Critique
Sat Sep 04 16:01:36 GMT 2021
Call for Papers: Brazilian Journalism Research (BJR)
Virtual, Augmented and Mixed Realities in Journalism: Theory, Practice,
Critique
Editors: Paulo Nuno Vicente (Universidade Nova de Lisboa, Portugal) and
Sara Pérez- Seijo (Universidade de Santiago de Compostela, Spain)
Submission deadline: September 30, 2022
The magnitude of the changes that occurred during the last 25 years of
digital journalism has given way to a new communication scenario full of
opportunities but also of professional and ethical challenges
(Salaverría, 2019). Technology is behind many of the transformations
that have taken place during this time and that have had an impact on
the models of production, distribution and even consumption of
information. The metamorphosis experienced, as referred to by certain
authors (López-García, 2010; Vázquez-Herrero et al., 2020), has led to
the current scenario: convergent, mobile and now also ubiquitous
(Pavlik, 2001; Salaverría, 2015).
News media organizations are currently witnessing the introduction of a
set of high- technologies in our daily lives: 5G, the Internet of Things
(IoT), blockchain, virtual reality, augmented reality, mixed reality,
intelligent virtual assistants, among others (López- García, 2019;
Mosco, 2017). Its introduction in journalism practices has given way to
what has been named as Hi-tech Journalism (Larrondo and López-García,
2020; Murcia and Ufarte, 2019; Pérez-Seijo et al., 2020; Salaverría,
2015; Ufarte et al., 2020). This label encompasses different trends that
shape the "journalism that will tell the future" (López- Hidalgo, 2016,
p. 255): use of drones to cover news (Fischer, 2019); VR and 360-degree
video Journalism (Mabrook and Singer, 2019), also referred to as
Immersive Journalism (De la Peña et al., 2010); augmented reality for
news (Aitamurto et al., 2020); Automated, Robot or Algorithmic
Journalism (Caswell and Dörr, 2018); and, among others, use of
conversational bots –chatbots– in news websites (Ford and Hutchinson,
2019; Jones and Jones, 2019).
In this issue, we pay special attention to the fluid relationships
between journalism, immersive media, and virtual worlds, particularly to
the progressive hybridity of the
relationships between the physical and tangible worlds and the emerging
forms of interaction and immersion through digital media. We are
witnessing the emergence of augmented reality and mixed realities as
narrative media for journalism (Pavlik and Bridges, 2013), making an
opposition between analogue and digital mediation unsustainable within a
hybrid media culture (Lindgren, 2014).
Immersive technologies such as VR, AR, MR or even 360-degree video opens
the way to immersive storytelling (Doyle, Gelman and Gill, 2016; Gynnild
et al., 2019, Hardee & McMahan, 2017), aimed at offering user a
first-person experience of the stories and represented realities (De la
Peña et al., 2010; Pavlik, 2018). Technological convergence has also
enabled access to 360-degree videos and VR, AR or MR experiences from
mobile devices and HMD or VR headsets (Aitamurto et al., 2020;
Paíno-Ambrosio et al., 2019; Tejedor-Calvo et al., 2020). Applied to
journalism, immersive technologies introduce an "experiential" dimension
in news consumption (Pavlik, 2019).
To contribute to the knowledge on this issue, this dossier aims to
answer questions such as the following:
* What perspectives are opened by journalistic adoption of mixed
realities, holography, and progressively personalized personal
assistants?
* What ethical issues emerge with the introduction of immersive
technologies in newsrooms?
* How 360-degree video, VR, AR, or MR impact on newsrooms?
* To what extent does the use of immersive technologies such as
360-degree video, VR, AR, or MR reconfigure journalistic frameworks?
* What ethical challenges do these new technologies open for journalism?
* To what extent does the use of immersive technologies contribute to
a better news experience?
* To what extent do these technological advances widen the gap between
established brands and novel digital native media?
* How can and should journalism education appropriate this
technological integration?
This dossier welcomes research papers from areas such as Journalism,
Communication, Human-Computer Interaction, Human-Machine Communication
that contribute to the study of the impact of immersive technologies
(360-degree video, AR, AR, MR) on media and journalism. Both theoretical
and empirical proposals addressing the following lines of research or
other similar ones will be accepted:
- Production of non-fiction mixed realities narratives
- VR and 360-degree video Journalism
- User experience in 360-degree video news stories
- User experience in virtual news environments
- Challenges in Immersive Journalism
- Immersive Journalism and ethics
- Objectivity and accuracy in VR and 360-degree video news stories
- Augmented Reality Journalism
- Mobile Augmented Reality and news stories
- User experience with AR
- Challenges and ethics in AR Journalism
- Business models for Immersive Journalism
- Mixed Realities and Journalism
Articles must be 40,000 to 55,000 characters (including references and
spaces) and submitted by September 30, 2022
The /Brazilian Journalism Research/ accepts manuscripts in Portuguese,
Spanish, French and English. Authors submitting in Portuguese, Spanish
or French must provide an English translation a month after receiving
acceptance for publication.
The manuscripts must be submitted via the journal’s electronic platform at:
<http://bjr.sbpjor.org.br <http://bjr.sbpjor.org.br>>
Contact for more information : (bjreditor /at/ gmail.com)
<mailto:(bjreditor /at/ gmail.com)>
Instructions for authors:
<https://bjr.sbpjor.org.br/bjr/about/submissions#authorGuidelines
<https://bjr.sbpjor.org.br/bjr/about/submissions#authorGuidelines>>
Date of manuscript submission: September 30, 2022
Notification of acceptance: April 30 2023.
Date of publication: August 30, 2023
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