Archive for 2018

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[ecrea] Journal of Gaming and Virtual Worlds: 10th anniversary issue online now

Thu May 10 18:00:51 GMT 2018




I'm delighted to announce that the 10th anniversary issue of /Journal of Gaming and Virtual Worlds/ <https://www.intellectbooks.co.uk/journals/view-issue,id=3519/> is online now, featuring an exciting line-up of cutting edge research from such fast evolving areas as queer game studies, Japanese game studies, cognitive game studies, and cultural/sonic virtual worlds research:

"Looking back: Ten years of editing gaming and virtual worlds scholarship"
by Astrid Ensslin

"The impossible relationship: Deconstructing the private space in /Gone Home/"
by Shane Snyder

"Emergent affect in /Final Fantasy VII/ and Japanese role-playing games"
by Mattias van Ommen

"Why are non-player characters not creepy anymore? The effect of schema creation on the perception of uncanniness in /Oblivion/"
by Michael Sangyeob Lee

"The dialectic of the avatar: Developing in-world identities in /Second Life/"
by Irina Kuznetcova, Jamie Teeple and Michael Glassman

"Listening in the aether: Rehearing and imagining the world virtually"
by Phylis Johnson

Review of /The Last of Us/
by Sara Bushway



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