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[ecrea] summer school “Multidisciplinary Game Research - Between Theory and Practice” Utrecht University
Sun Apr 08 08:35:55 GMT 2018
Summer School “Multidisciplinary Game Research - Between Theory and 
Practice”
Where: 		Utrecht University (Drift 25, 3512 BR Utrecht, The Netherlands),
When: 		20-24th August, 2018 (Start: Monday 20th August, 9am | End: 
Friday 24th August, 5pm).
Overview
This summer course provides a multidisciplinary perspective on games and 
play in contemporary culture, combining current research trajectories in 
game analysis and design with insights into the socially transformative 
potential of applied games in particular.
The program comprises workshops by senior researchers from the Center 
for the Study of Digital Games and Play (Utrecht University/UU), the 
departments for “Media and Culture Studies” and “Information and 
Computing Sciences” (UU), the Copernicus Institute of Sustainable 
Development (UU), and the Professorship for Interactive Digital 
Narrative (University of Arts Utrecht/HKU). All workshops will combine 
lecture segments and critical discussions with hands-on experimental 
applications and group exercises.
Tracks
Games play an increasingly important role in areas like education, 
healthcare, safety, urban planning, sustainability, the creative 
industries, entertainment and other cultural, technological as well as 
socio-economic sectors. To address this complexity, the summer school is 
divided into two interrelated tracks, which combine perspectives on 
games from the humanities, the computer sciences and the social sciences.
The first track covers state-of-the art approaches in Game Analysis and 
Design. Apart from formally investigating the design and rhetoric of 
individual games, this track also includes practice-based approaches 
such as experimental game-making and Let’s Play videos to capture the 
impact that games have on the players. Participants will create and 
modify their own design experiments, combining audio-visual design, 
writing and gameplay to explore how games can craft stories and convey 
persuasive messages.
The second track focuses on Applied Games, specifically with regard to 
education, health and social change. These workshops will discuss and 
illustrate using case studies how games are used in formal learning and 
professional training contexts, how they can raise awareness of 
important social issues such as climate change and political 
radicalization, as well as how they can stimulate physical and mental 
health, especially if played with the body rather than a controller. 
Participants will learn to use and evaluate applied games, using sample 
applications developed at Utrecht University as case studies.
 Target Audience
The summer school is aimed at students (from ambitious BA and MA/MSc 
students to PhD candidates) and industry professionals, who are 
interested in the analysis, design and social benefits of (computer) 
games and play in contemporary society. It offers students an innovative 
platform, combining theoretical and practical approaches to develop a 
multidisciplinary understanding of games as a software technology, a 
form of cultural expression, and a social phenomenon.
 COURSE LEADER: Assoc Prof. Dr. Stefan Werning ((s.werning /at/ uu.nl)) 
PERIOD: 20-08-2018 to 24-08-2018
 CREDITS: 1,5 ECTS credits + certificate of attendance
 COURSE FEE: € 300 (Course fee + course materials), Housing: € 200 
(through Utrecht Summer School)
 MORE INFORMATION: 
https://www.uu.nl/en/events/summer-school-multidisciplinary-game-research-between-theory-and-practice 
APPLY ONLINE AT: 
https://www.utrechtsummerschool.nl/courses/science/multidisciplinary-game-research
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