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[Commlist] New issue of Gamevironments published
Tue Jul 18 13:57:08 GMT 2023
We are delighted to announce the latest regular issue of
/gamevironments/, available here:
https://journals.suub.uni-bremen.de/index.php/gamevironments/issue/view/20
<https://journals.suub.uni-bremen.de/index.php/gamevironments/issue/view/20>.
We have five contributions:
*------------*
*Articles:*
*Silence, Distance and Disclosure. The Bleed between the Far-Right and
Gaming*
by Imo Kaufman
https://doi.org/10.48783/gameviron.v18i18.232
<https://doi.org/10.48783/gameviron.v18i18.232>
/Through a close reading of oral history data, this paper demonstrates
how far-right ideas circulate through discursive discourses that
simultaneously conceal and disclose in gaming space. Henry Urbach’s
theory of the closet and queer disclosure will facilitate this,
providing a framework in which we can observe how the far-right exists
within gaming space whilst obscuring its proximity through fantastical
distance and absence./
//
//
*The White Peril. Colonial Expressions in Digital Games*
by Haryo Pambuko Jiwandono
https://doi.org/10.48783/gameviron.v18i18.174
<https://doi.org/10.48783/gameviron.v18i18.174%20>
/This article studies expressions of orientalism and white supremacy
through analyses of action-adventure games. It will discuss the
historical bias of the adventure genre and its connection with
orientalism and white supremacy, followed by framing them in a digital
games context./
*------------*
*Reports:*
**
*Gaming the Nation. A Research Report*
by Kathrin Trattner
https://doi.org/10.48783/gameviron.v18i18.242
<https://doi.org/10.48783/gameviron.v18i18.242>
/A research report on the postdoctoral project /Gaming the Nation/. The
project seeks to investigate how gamers discuss and negotiate the
concept of the nation in relation to video games and whether or how
their own constructions of national identity (in intersection with other
social categorizations) impact these negotiations./
*------------*
*Interviews:*
**
*Interview with Per Backlund, Professor of Informatics, in the Division
of Game Development at the University of Skövde, Sweden*
by Lissa Holloway-Attaway
https://doi.org/10.48783/gameviron.v18i18.239
<https://doi.org/10.48783/gameviron.v18i18.239>
/Professor Per Backlund shares his experience working for more than 20
years as a researcher and teacher in videogames./
*------------*
*Reviews:*
**
*Returning to My Appalachia. The Resurgence of /Fallout 76/. A Game Review*
by Nicholas David Bowman
https://doi.org/10.48783/gameviron.v18i18.238
<https://doi.org/10.48783/gameviron.v18i18.238>
/Although the game was considered a failure by many, subsequent
expansions of the game have been popular. This essay probes at least one
reflective reason for the game’s endurance: the unique sense of place
that it provides for players foraging, crafting, and exploring the West
Virginia backcountry./
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