[Previous message][Next message][Back to index]
[Commlist] CFP: The UK Tabletop Role-Playing Game Scene – Histories, Cultures, and Legacies
Thu Jul 17 17:05:43 GMT 2025
*Symposium: The UK Tabletop Role-Playing Game Scene – Histories,
Cultures, and Legacies*
We are pleased to invite scholars, researchers, designers, and
practitioners to participate in a symposium dedicated to examining the
histories, cultures, and legacies of the UK tabletop role-playing game
(TTRPG) scene. Hosted by the Center of Excellence in Game Culture
Studies at Tampere University and co -chaired by Dr Tom Apperley
(Tampere) and Associate Professor Nick Webber (BCU), this event offers a
timely opportunity to reflect on the distinctive contributions of
British game cultures to the broader development of role-playing games,
as well as their intersections with related traditions including board
games, wargames, computer games, and miniatures.
This one-day symposium aims to foster critical dialogue across
disciplines, methodologies, and communities. We particularly welcome
contributions that engage with questions of exclusion, innovation, and
cultural specificity within British gaming practices.
For full details regarding the call for papers, abstract submission, and
key dates, please refer to the information below. We look forward to
your proposals and to welcoming you to Tampere in September.
*Symposium Details*
Date: September 16, 2025
Location: Tampere University, Tampere, Finland
Participation: On-site or online
Contact: (thomas.apperley /at/ tuni.fi) <mailto:(thomas.apperley /at/ tuni.fi)>
*Submission Details*
Abstract submission deadline: August 08, 2025
Length: 200-250 words (as an attachment or in the body of an email)
Submit to: (thomas.apperley /at/ tuni.fi) <mailto:(thomas.apperley /at/ tuni.fi)> AND
(Nick.Webber /at/ bcu.ac.uk) <mailto:(Nick.Webber /at/ bcu.ac.uk)>
*_No Participation Fees_*
*Call for Papers:*
The UK has played a critical role in shaping the global landscape of
tabletop role-playing games (TTRPGs), yet its contributions are often
overshadowed. This workshop foregrounds the impact of the UK’s TTRPG
scene while recognizing its deep entanglements with other gaming
cultures, including tabletop board gaming, tabletop war gaming, computer
gaming, and miniatures. British RPGs emerged not in isolation but within
a rich ecosystem of interconnected game design practices, publishing
networks, artistic traditions, and player communities. By exploring
these intersections, we aim to gain a deeper understanding of how
British game cultures evolved and their contributions to broader gaming
histories. 1986 marks the end of the first phase of British RPG
history—one defined by small-scale, highly experimental publishing—and
the beginning of a more structured, corporate approach that would
dominate the following decades.
We welcome a diverse range of perspectives, including material
approaches that examine physical artifacts, production cultures, and
game mechanics; theoretical approaches that engage with
historiographical, cultural, and sociopolitical frameworks; and
experimental approaches that explore alternative methods of analysis,
creative interventions, and practice-based research. We are particularly
interested in perspectives that conceptualize exclusion within gaming
cultures, industry structures, and historical narratives, as well as
contributions that foreground the experiences, creative practices, and
perspectives of marginalized communities.
We invite contributions that critically engage with the UK’s gaming
scene from interdisciplinary perspectives, including but not limited to
history, media studies, game studies, cultural studies, and archival
research. Topics of interest include:
* The role of British fanzines, pro-zines, and early game publications
in shaping TTRPG discourse and design.
* The development of UK-specific game systems and mechanics, e.g.
Warhammer Fantasy Roleplay, Fighting Fantasy RPG, and Maelstrom.
* The intersections between RPGs, wargames, and board games in the UK
scene, including Games Workshop’s RPG-adjacent titles like Warhammer
Fantasy Battle and the influence of wargaming on RPG mechanics and
aesthetics.
* The impact of British board games with RPG mechanics, such as
Talisman, HeroQuest, and Space Hulk, in bridging board gaming and
role-playing experiences, and their role in introducing new
audiences to RPG-like play.
* Alternative approaches to fantasy world-building, including the UK’s
distinctive focus on historical realism, urban environments, and
anti-megadungeon design.
* The visual culture of British RPGs, considering influences such as
New Worlds, 2000AD, and heavy metal and punk aesthetics.
* The implications of the rise of Gamebook series, such as Fighting
Fantasy, Lone Wolf, and Cretan Chronicles, as an alternative to
TTRPG experiences, and their role as a bridge between TTRPGs and
broader gaming cultures.
* The intersection of the UK TTRPG scene with broader trends in UK
computing and creative industries.
* The localization of RPGs to Britain, including adaptations of
American games, shifts in terminology, cultural reinterpretations,
and the role of British publishers in modifying content for local
audiences.
* The socio-political and economic contexts of British RPG publishing,
including soft power and the impact of Thatcher-era cultural policy.
* The legacy of UK RPG design in the Old School Renaissance (OSR) and
contemporary indie RPG movements.
* The impact of sculpting, painting, and collecting miniatures in
British gaming communities, the role of UK-based miniature
manufacturers, and the influence of British artistic traditions on
figure design.
* The role of PBM (play-by-mail) games in British RPG culture,
including their development, popularity, and connections to computer
programming.
These suggestions are not intended to be prescriptive, and we encourage
people working on TTRPGs, board games, wargames, and minatures more
broadly to consider how their work is relevant for developing this area
of study.
---------------
The COMMLIST
---------------
This mailing list is a free service offered by Nico Carpentier. Please use it responsibly and wisely.
--
To subscribe or unsubscribe, please visit http://commlist.org/
--
Before sending a posting request, please always read the guidelines at http://commlist.org/
--
To contact the mailing list manager:
Email: (nico.carpentier /at/ commlist.org)
URL: http://nicocarpentier.net
---------------
[Previous message][Next message][Back to index]