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[Commlist] Tripodos 59 Video Games: Industry, Entrepreneurship, Creativity and Innovation published
Wed Jun 10 20:05:13 GMT 2026
We are pleased to announce that the full TRIPODOS 59 issue is now
complete and available to read via this link
<https://tripodos.com/index.php/Facultat_Comunicacio_Blanquerna/issue/view/66>.
For this issue, our guest editors — Joan Arnedo-Moreno from Universitat
Oberta de Catalunya, Marta Fernández-Ruiz, from Universitat Politècnica
de Catalunya, Carles Sora-Domenjó, from Universitat Politècnica de
Catalunya, and Lluís Anyó, from Universitat Ramon Llull — wrote the
introduction and helped us with the editing process.
TRIPODOS's 59th monograph, «Video Games: Industry, Entrepreneurship,
Creativity and Innovation» offers a multi-perspective view of the study
of areas such as entrepreneurship, authorship, and innovation within the
“indie” (independent) video game sector.
The issue concludes with one final article in the 'Fundamentals'
section, which takes a theoretical approach to real events based on
fiction as an informative experience.
Enjoy the read!
Introduction
*
Video Games: Industry, Entrepreneurship, Creativity and
Innovation
<https://tripodos.com/index.php/Facultat_Comunicacio_Blanquerna/article/view/1864>
Joan Arnedo-Moreno, Marta Fernández-Ruiz, Carles Sora-Domenjó, Lluís
Anyó
Monograph
*
Cuphead as Playable Animation: Authorship, Aesthetics, and
Visual Language in the Indie Video Game
<https://tripodos.com/index.php/Facultat_Comunicacio_Blanquerna/article/view/1716>
Elisabet Fonts
*
Beyond Mechanics: An Actor–Network Perspective on Narrative
Design in Indie Video Games
<https://tripodos.com/index.php/Facultat_Comunicacio_Blanquerna/article/view/1733>
Safak Topcu, Metin Çavuş
*
Creativity at Play: Content-Creators and
Micro-Entrepreneurship in Animal Crossing: New Horizons
<https://tripodos.com/index.php/Facultat_Comunicacio_Blanquerna/article/view/1731>
Cátia Ferreira, Carla Ganito, Soraia Gonçalves
*
Designing for monetization: A taxonomy of dark patterns in
top-grossing GaaS video games
<https://tripodos.com/index.php/Facultat_Comunicacio_Blanquerna/article/view/1738>
Sergio Gutiérrez-Manjón, Salvador Gómez-García, Gema Bonales-Daimiel
*
Peripheral Games: Chilean Glocalization and the Independent
Video Game Scene
<https://tripodos.com/index.php/Facultat_Comunicacio_Blanquerna/article/view/1739>
José Agustín Donoso Munita, Pablo Quiñonero-Pertusa
*
Immersive Indies: On Immersive Strategies in Independent Games
for Virtual Reality (VR)
<https://tripodos.com/index.php/Facultat_Comunicacio_Blanquerna/article/view/1727>
Michael Walter
*
End of Memories: Coming-of-Age, Love, Loss, and Friendship.
Ludonarrative Writing in Indie Games about
Asia-PacificLudonarrative Writing in Indie Games about
Asia-Pacific
<https://tripodos.com/index.php/Facultat_Comunicacio_Blanquerna/article/view/1749>
Alberto Porta-Pérez
Fundamental
*
Fiction Based on Real Events as an Informative Experience: A
Theoretical Proposal
<https://tripodos.com/index.php/Facultat_Comunicacio_Blanquerna/article/view/1618>
Lucía Gastón-Lorente
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