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[Commlist] CFP: 3# Ink and Motion Conference
Tue Jan 27 21:56:29 GMT 2026
Ink and Motion #3 – Invisible Animation
International Conference on Animation and Comics
8–10 April 2026 | School of Arts, Portuguese Catholic University, Porto
Ink and Motion – International Conference on Animation and Comics
provides a shared platform for artists and academics to explore the
intersections between animation, comics, and other artistic forms,
including videogames, photography, live-action cinema, and music.
The third edition of the conference will take place April 8–10, 2026, at
the School of Arts of the Portuguese Catholic University (Porto,
Portugal). The theme for this edition is:
Invisible Animation
Conference Theme
The theme Invisible Animation invites participants to examine and
question the phantasmagorical nature of animation and its many
relationships with the unseen.
Since the earliest animated works by Émile Reynaud and Émile Cohl,
animation has been tied to a dual movement:
Revelation — giving autonomous life to the inanimate and making the
invisible perceptible
Concealment — hiding its creative processes and the animator’s own presence
These tensions form a core foundation of animation practice, described
by Pierre Hébert (2006) as the “dramaturgy of simulacra.” The invisible
in animation is not only what lies off-screen, but also what structures
its very substance: time, intervals, gesture, imperceptible
transformation, and the technical and conceptual labor often hidden from
view.
Making the Invisible Visible
Animation can produce the non-existent and imaginary, while also
rendering visible what is otherwise uncapturable. Examples include:
Scientific animation (e.g., molecular processes)
Documentary animation, which helps represent distant, abstract, or
psychologically complex realities
As Annabelle Honess-Roe (2013) notes, documentary animation enables the
visualization of “invisible aspects of life, often in an abstract or
symbolic style… allowing us to imagine the world from someone else’s
perspective.”
Revealing Hidden Processes
The theme also encourages attention to what remains unseen within
animation practice:
Creative processes and material gestures
Marginal and experimental techniques (direct animation, pixilation,
mixed media, etc.)
Frame-by-frame construction, as defined by André Martin (1953)
Animator Alexandre Alexeieff (1970) compared animators to biologists:
“For animators—those microscopists of the cinema—the substitution of
images contains the very fabric of their art, just as, for biologists,
the behavior of cells contains the secrets of living organisms.”
Invisibility and Representation
“Invisible Animation” also addresses invisibility as historical
underrepresentation, including:
Gender and identity issues
Women’s authorship
Marginalized voices and resistance practices
Additionally, the conference considers:
The cultural marginalization of animation as a “minor” or “childish” genre
Animation’s expansion into related arts, including visual effects in
live-action cinema and its relationship with comics
Conference Organization
Ink and Motion is organized by CITAR – Research Center for Science and
Technology of the Arts. The event brings together national and
international researchers and artists in a cross-disciplinary environment.
Call for Abstracts
Extended Deadline: February 13, 2026
Researchers and practitioners are invited to submit proposals related
(but not limited) to the following topics:
Suggested Topics
Animation and the Documentary
Animation, Memory, Post-memory, and Trauma
Animation and Science
Animation/Comics and Censorship (political, economic, self-censorship)
Animation and Academia
Representation from an intersectional perspective
Expanded Animation
Animation and the Archive
Labour issues in the animation industry
The gutter and the in-between as narrative devices
Liminal spaces and the Uncanny
Pentimento in animation: marks of drawing
Music, sound effects, and the animated image
Ephemeral drawings and the homogenization of authors’ concept art
The relationship between animation, cinema, and VFX
Film conservation: restoration, preservation, media obsolescence
Production processes and the “scaffolding” of animation (below-the-line
work, etc.)
Animation as invisible choreography (Len Lye, Norman McLaren, Pierre Hébert)
Pre-production underdrawings
Centralization of distribution and monopolies in animation, games, and
comics
Other related topics are welcome.
Submission Guidelines
Language: English only
Conference Format: In-person
Presentation Length: 20 minutes
Each proposal must include:
Title
Author(s) name(s), affiliation(s), and contact(s)
Abstract (max. 3000 characters including spaces)
3–5 keywords
3–5 references
Short author bio (max. 1500 characters including spaces)
Submission link: (insert link here)
Review Process & Notification
All abstracts will undergo blind peer review by the Scientific Committee.
Authors will be notified of the results in the first week of March 2026.
Contact
For inquiries, please email: (skunz /at/ ucp.pt) <mailto:(skunz /at/ ucp.pt)>
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