[Previous message][Next message][Back to index]
[Commlist] Video Games and Animation: A One-Day Conference
Mon Feb 09 16:33:36 GMT 2026
*Video Games and Animation: A One-Day Conference*
*University for the Creative Arts, Farnham*
*Friday 19 June 2026*
Discussing the history of animation, Maureen Furniss (2017) coins the
term ‘animated games’ to describe the arcades, consoles and digital
games which emerged in the late twentieth century. Furniss’ term appears
at odds with the approach taken by many game designers, journalists and
academics, who have more consistently framed digital games as a
cinematic or literary experience. This reorientation of the video game
as a distinctly animated ludic experience, necessitates a significant
historical, technological, cultural, pedagogic and aesthetic reappraisal
of the medium.
The tendency for commentators to align digital games with more
established art forms overlooks clear proximities between animation,
cartoons, comics and other less-respected forms of entertainment. This
is despite the evident fact that video games, with very few exceptions,
are animated screen media. Arcade games were among the first popularly
circulated experiences of digital animation. The games industry has
contributed significantly to developments in film and television
animated effects. Many popular and long running franchises, from Mario
to Splatoon, have more in common with Looney Tunes than Hollywood cinema.
Reflecting the fact that games are an animated media, Games Animation
may be considered a subject area in its own right. Within the games
industry, the Games Animator occupies a distinct role, focusing
exclusively on the movement of assets and their implementation within a
game engine. The technical skills for this role are relatively
well-defined (Cooper 2021). What appears less evident is whether this
contribution to games design can be considered a specialised craft, or
whether it has sufficient theoretical underpinnings to be considered a
standalone field. If the latter then, we may ask, what are the key
theoretical ideas that form the basis for this subject, and how do we
teach them within a higher education context?
This one-day conference seeks to explore the neglected relationship
between animation and digital games, from historical, theoretical,
pedagogic and industrial perspectives, together with Games Animation and
the Games Animator as a subject area. We invite contributions from
scholars, practitioners and industry professionals. Potential topics
include:
• Theories of Games Animation
• Games, comics and graphic novels
• Nintendo’s animation brand
• Animation in virtual and augmented reality
• Television animation, cartoons and games
• Pedagogy of Games Animation
• Game juice and animation
• Game animation technologies
• The role of animation in kinaesthetic gameplay
• Games Animation as craft or subject area
• Retro games and pixel art
• Kinetic Characterization: avatar movement and identity
• Games Animation as craft v subject area
• Videogames and The Walt Disney Company
• Traditional animation in contemporary games
• Criteria for assessing quality in gameplay animation
• The distributed performance between player and animator
• Kinetic Literacy: teaching animation for games
Please send a 200-word abstract for 20-minute presentations, accompanied
by 50-word bio, by Friday 24 April 2026 to: (Ewan.Kirkland /at/ uca.ac.uk) and
(Gavin.Lewis /at/ uca.ac.uk).
This event is primarily intended as an in-person conference, but the
organisers do have some programme capacity for online presentations.
See our website <https://vga2026.edublogs.org/> for further details.
---------------
The COMMLIST
---------------
This mailing list is a free service offered by Nico Carpentier. Please use it responsibly and wisely. The commlist has no responsibility for any damage caused by its postings. Subscription to the list automatically implies agreement with this rule.
--
To subscribe or unsubscribe, please visit http://commlist.org/
--
Before sending a posting request, please always read the guidelines at http://commlist.org/
--
To contact the mailing list manager:
Email: (nico.carpentier /at/ commlist.org)
URL: http://nicocarpentier.net
---------------
[Previous message][Next message][Back to index]