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[Commlist] CfP (Media) Storytelling in the Times of Technological Changes and Challenges
Wed Aug 21 10:45:49 GMT 2024
Call for Papers for the conference
"Storytelling in Times of Technological Changes and Challenges"
that will take place at Prague City University on the 5th November, 2024.
This call seeks papers to be presented at a conference that will focus
on the (media) storytelling and its changes and challenges that are
connected with technical developments of the last decade. We seek
contributions that will discuss storytelling from the perspective of
production, dissemination, reception of, or interaction with
technologically mediated stories – in the context of traditional media
(film, television, radio) as well as new technologies (computer games,
social media, algorithms, or AI). The conference also welcomes papers
that will reflect on the cultural changes and crises of today's world
that are caused and perpetuated (not only) by technological
developments, and technologically mediated and consumed stories. The
contributions can focus on but are not limited to the following topics.
- Technology and computer science in storytelling and audiovisual media.
- Populist and manipulative use of media, technology, and AI.
- Immersive and virtual experiences and media reception.
- New and enhanced media participation and prosumerism.
- Social responsibility of computer science.
We appreciate a diversity of approaches and topical focuses.
>>> Please submit your abstract (250–400 words) via an online form
(https://forms.gle/yeXzz4pd7feWaNMR8
<https://forms.gle/yeXzz4pd7feWaNMR8>) by September 16, 2024.
You will receive the decision on acceptance of the abstract by September 30.
>>> Selected presenters will be asked to rework their papers into book
chapters for the book Challenges in Media Storytelling which is prepared
by Prague City University (ed. Zdeněk Sloboda, Maia Horniak) for
publication in 2025.
>>> Contact person: Mgr. Zdenek Sloboda, Ph.D.,
(zdenek.sloboda /at/ praguecityuniversity.cz)
<mailto:(zdenek.sloboda /at/ praguecityuniversity.cz)>
>>> Conference Topic:
McLuhan's (1964) notion that communication and media technology is the
crucial aspect that shapes communication’s content, its presentation,
but also the art of individual reception, and at the same time having
crucial systemic societal implications has been an increasingly relevant
perspective on today’s society and social life. Henry Jenkins, for
example, called this transformation of society a participatory culture
(1992), which has transformed the ways how people think, act and
structure society due to different possibilities of reception of
mediated communication and of interaction with omnipresent media
contents and their producers. However, it is under the influence of
computerization (e.g., White 1980), digitalization and the advent of the
so-called new media (e.g., Manovich 2002) with their strongly convergent
nature, which is manifested not only in the convergence of content but
also in the convergence and innovation in technological platforms, that
Jenkins speaks of a convergence culture (2006). Current developments in
the use of AI and immersive technologies pose additional challenges and
the transformation of today’s culture and societies.
Yet, storytelling was, is and it seems it will be the ultimate
characteristic of communication (e.g., Weedon 2018, Spaulding 2011) of
both interpersonal and (technologically) mediated – i.e., television,
film, audio/radio – character (e.g., Fiske 1987, Thompson 2003). Today’s
technological development (digitalisation, computerisation,
gamification, algorithmisation or AI) reshapes, innovates and opens new
forms of both production and distribution (e.g., Poell, Nieborg, Duffy
2022, Klaß 2019, Sanchez-Lopez et al. 2020, Gitner 2022, Manu 2024,
Pizzo et al. 2024), as well as consumption of stories leading to
participatory, immersive (Dowling 2019, Kerrison 2022), augmented or
virtual (reality) (i.e., Panhale, Bryce, Tshougkou 2020, Schein 2024).
Furthermore, stories have become pivotal for nowadays consumption of
information and knowledge in the technologized society and thus exercise
a pressure on information and computer technologies and their both
producers and users (e.g., McDowell 2021). This all opens many
practical, empirical, theoretical and, of course, ethical arenas for
discussion, conceptualisation and implementation.
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