Archive for 2022

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[Commlist] Call for abstracts Space and Place in Virtual Worlds

Wed Jul 06 13:58:50 GMT 2022






Our call for abstracts closes this Friday (8^th  July). Our conference to start the academic year 2022/2023 on the 12th of September and is focused upon the theme of space and place. The conference will be an online event.

Presentations will last twenty minutes, with a ten-minute question and answer session at the end of each slot. We are currently seeking abstracts to be submitted to (networkmultiplay /at/ gmail.com)

We ask for submissions to consist of a 300 word (maximum) proposal, including references using the Harvard reference style guide, as well as a short author biography of no more than 100 words. These should be emailed to (networkmultiplay /at/ gmail.com) with the heading ‘Space and Place’.

Some prompts for abstracts include (but in no way should limit submissions):

  * Virtual worlds and shifting environments
  * Relationships between the avatar and space
  * Gaming homes – when playable characters are rooted to one place
  * How gaming places shift through time (travel)
  * Futuristic spaces – utopian or dystopian?
  * The architecture of cyberpunk games
  * The gamer as an architect – creating spaces through play

If you have any further questions, please email (networkmultiplay /at/ gmail.com)


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