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[Commlist] Animation Practice, Process & Production 9 published
Wed Apr 27 13:48:49 GMT 2022
Intellect is pleased to announce that Animation Practice, Process &
Production9 is out now!
For more information about the journal and issue click here>>
https://www.intellectbooks.com/animation-practice-production-process
<https://www.intellectbooks.com/animation-practice-production-process>
Aims and Scope
Animation Practice, Process & Productionis a double-blind peer-reviewed
journal presenting, analysing and exploring how animation is created and
shown. Animation encompasses a huge variety of practices, many of them
unacknowledged or underexplored. This journal attempts to bring all
types of animation to the fore and to present insight and analysis about
the practice, process and production of such work. Illustrated
contributions are invited from practitioners and scholars of animation
around the world representing animation from many different
perspectives. Innovative models of critical presentation and analysis
are especially encouraged, along with reviews and interviews. It is
hoped that this journal will contribute to the expanding richness of
knowledge and debate around animation.
Issue 9
Editorial
<https://www.ingentaconnect.com/contentone/intellect/ap3/2020/00000009/00000001/art00001>
SAMANTHA MOORE, MIRIAM HARRIS AND ELLIE LAND
Articles
A problem with questions: Improvisation and unforeseen epistemology in
animation practice
<https://www.ingentaconnect.com/contentone/intellect/ap3/2020/00000009/00000001/art00002>
ANDREW BUCHANAN
Knowledge production as process in arts practice as research
<https://www.ingentaconnect.com/contentone/intellect/ap3/2020/00000009/00000001/art00003>
SALLY PEARCE
Capoeira: An exploration of animism and the representation of the spirit
through ethnographic animation
<https://www.ingentaconnect.com/contentone/intellect/ap3/2020/00000009/00000001/art00004>
MARY MARTINS
Cultural roots and nostalgia: Exploring cultural identity and sense of
belonging through animation practice
<https://www.ingentaconnect.com/contentone/intellect/ap3/2020/00000009/00000001/art00005>
ELEONORA ASPARUHOVA AND MARIANNE PATERA
Astro-animation: A case study of art and science education
<https://www.ingentaconnect.com/contentone/intellect/ap3/2020/00000009/00000001/art00006>
LAURENCE ARCADIAS, ROBIN H. D. CORBET, DECLAN MCKENNA AND ISABELLA
POTENZIANI
It is all fun and games: Using gamification and serious gaming to bridge
the practice–theory gap in a creative industries school
<https://www.ingentaconnect.com/contentone/intellect/ap3/2020/00000009/00000001/art00007>
STÉPHANE COLLIGNON AND THIBAUT SANA
Doozy deconstructed: Paul Lynde’s voicing of Hanna Barbera’s animated
villains
<https://www.ingentaconnect.com/contentone/intellect/ap3/2020/00000009/00000001/art00008>
RICHARD SQUIRES
Batman’s theories and attitudes: ‘Re-positioning’ practice as research
<https://www.ingentaconnect.com/contentone/intellect/ap3/2020/00000009/00000001/art00009>
PAUL WELLS
Practice as research in animation: A provisional engagement
<https://www.ingentaconnect.com/contentone/intellect/ap3/2020/00000009/00000001/art00010>
ROBIN NELSON
Walking from physical to digital within Deep Waters
<https://www.ingentaconnect.com/contentone/intellect/ap3/2020/00000009/00000001/art00011>
KATERINA ATHANASOPOULOU
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