[Previous message][Next message][Back to index]
[Commlist] Digital Superheroes Call for Papers
Fri Sep 24 08:32:06 GMT 2021
The Digital Age of Superheroes: Superheroes and Data
Superhumans have long been leading stars of popular culture,
from their
inception as the masked vigilantes of the early 1900s to the recent
blockbuster Marvel and DC film series and accompanying media. With the
recent closure of Marvel’s Phase 3, and the seemingly unavoidable
permeation of superhero genre elements to a variety of visual
media, it is
an apt time to look back on the genre’s explosion to prominence
over the
last decade.
Following Peter Coogan’s proposal that superhero texts
constituted a genre
of its own, the superhero’s connection to nationalism (Dittmer, 2013;
Murray, 2011), identity (Robbins, 1996; Brown, 2011; Easthope, 1990),
mythology (Reynolds, 1992; Eco, 1972), and fan culture (Jenkins,
Shresthova, Kligler-Vilenchik, and Gamber-Thompson, 2016. Brown,
2012) has
been explored. The development of the superhero may be charted
through its
engagement in different posthuman expressions (Jeffery, 2016), and
focus on
social developments (Gibson, Ormrod, and Huxley, 2015).
In reacting to the zeitgeist, or prevailing focus, of an era,
the superhero
has previously fought Nazis, participated in Cold War tensions, and
addressed the careful balance of government oversight and civilian
independence following acts of terrorism and subsequent
legislation. How,
though, are superheroes reacting to our zeitgeist, the age of digital
media? How have superheroes adapted to this new world, and how
might they
help us understand it and our place within it?
While superheroes as depicted in comics, film, and television
are popular
scholarly areas of inquiry, less attention has been paid to the
intersection of the digital and the superhuman. Digital elements
not only
provide the tools or backdrops for the superhero, digital pieces
can also
permeate and compose the superhuman body. Superhumans can be digital
themselves, their stories are increasingly delivered in digitized
ways, and
their use of technology can be prominent features of their superhero
identity (e.g. Iron Man, Batman).
We invite article abstracts on the theme of digital superheroes
and their
relationship with the internet and data to form a collection of essays
addressing this unexplored intersection.
We are particularly interested in topics that explore:
-
Digital superhumans
-
Transmedia/platform superhuman storytelling
-
Superhero video games
-
Digital distribution of superhuman genres
-
Importance and use of new/digital media and digital media
aesthetics in
superhuman genres (how do these effects change the ethos of the
super?)
-
Superhero fan cultures and the internet
-
Surveillance and/or privacy and the superhuman.
-
Hauntology of the web and its expression in superhero texts.
-
Connection, community, and crisis
We encourage contributions from all disciplines and
interdisciplinary
approaches as we aim to address a wide spectrum of angles on this
intersection. Article abstracts of 300 words and a short author
biography
should be submitted to (freyja.mccreery /at/ york.ac.uk) and
(sarahyoung /at/ arizona.edu) by
5pm GMT on Friday 19th November 2021 with the subject line “SuperData”.
Manuscripts of approximately 5000 words will be due the following
June 2022.
---------------
The COMMLIST
---------------
This mailing list is a free service offered by Nico Carpentier. Please use it responsibly and wisely.
--
To subscribe or unsubscribe, please visit http://commlist.org/
--
Before sending a posting request, please always read the guidelines at http://commlist.org/
--
To contact the mailing list manager:
Email: (nico.carpentier /at/ vub.ac.be)
URL: http://nicocarpentier.net
---------------
[Previous message][Next message][Back to index]