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[ecrea] CFP: Media Journeys 2018: Animation in Transcultural Contexts
Mon Feb 12 23:28:53 GMT 2018
*Media Journeys 2018: Animation in Transcultural Contexts*
*Symposium at the University of East Anglia*
24th May 2018
*
*
*Call For Papers: Proposal Submission Deadline 2^nd March 2018*
The global animation industries are now one of the world’s most
significant, with Nasdaq’s newswire citing animation and video games as
a $244 billion global industry in 2017. As this suggests, animation is
found everywhere and takes myriad forms, creating flows of animation
that traverse the globe. We are seeking papers that reveal the journeys
that animated texts go on - from inception to dissemination - in order
to think across and between subject-specific discourses on animation. We
define animation very broadly, seeing it as a pervasive cultural force
that appears everywhere from live action films to video games and social
media platforms (Buchan 2013).
Planned as the first Media Journeys Symposium to be held by the Media
Consumption Research Group at UEA, *Animation in Transcultural Contexts*
will investigate what is particular and what is universal in the
production, distribution and consumption of animated texts. This
symposium therefore seeks to bring together debates about animation from
across media studies in order to investigate the transnational and
transcultural connections between the global animation industries.
*Animation in Transcultural Contexts* *aims to discuss how animation is
becoming an increasingly important global (trans)cultural force.* From
the US animation industry through to Japanese anime and everything in
between, we seek papers that address:
·The transcultural flows of particular texts and animators’ work,
including under-represented or marginal groups;
·The transnational production of animation, including transcultural work
in animation out-sourcing;
·Transnational co-productions of animation;
·Textual analysis of animation, video games and/or special effects;
·Transnational and transcultural fan communities and their creative work
·Animation’s transcultural textuality;
·Industrial uses of animation; e.g., medical, architectural and other
forms of hidden/under-recognised animation flows;
·Adaptation, translation and cultural localization of animation;
·Transnational distribution of animation from film festivals to streaming;
·Audiences and fans in transcultural contexts.
If you have any questions or would like to submit a paper proposal for
consideration, please contact (r.denison /at/ uea.ac.uk)
<mailto:(r.denison /at/ uea.ac.uk)>.
Paper proposals should be a maximum of 250 words and should include your
name, institutional affiliation, contact details and a description of
the paper. Potential panels will also be considered (maximum 4 speakers)
– for these please provide the chair’s name, a 100-word overview and
250-word proposals for all papers, including the speaker information
requested above. We are also planning some innovative shorter sessions
(e.g. poster presentations), so if you would consider taking part in
these, please let us know when you send your proposal.
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