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[ecrea] Call For Papers - Game Studies Special Issue: “WAR/GAMES”

Fri Aug 21 10:25:27 GMT 2015




/Game Studies/in collaboration with Guest Editors, Holger Pötzsch and
Phil Hammond, invite submissions for a Special Issue on “War/Games"
<http://gamestudies.org/1501/articles/cfp_wargames>

Video games are an important sector of the global entertainment industry
and AAA titles often have budgets and audiences similar to those of
major Hollywood productions. Many of the commercially most successful
games are war-themed titles that play out in what are framed as
authentic real-world settings inspired by historical events. Parallel to
this development, significant changes have occurred in the way Western
industrialized nations wage actual wars. It has been argued that
postmodern war increasingly resembles a videogame and that this form of
mediatization fundamentally changes how wars are justified, perceived,
experienced, and waged. This, and other postulated connections between
war games and actual wars merit critical scholarly attention and scrutiny.

This special issue of /Game Studies/ interrogates the relations between
games and war. Particular attention will be directed to digital games,
but submissions dealing with board games, tabletop roleplaying games,
and others are also welcome. We invite contributions that approach the
war/game relationship from various theoretical and methodological
vantage points. Interdisciplinary studies fall within the purview of the
issue as do articles exploring the field from the point of view of
distinct disciplinary traditions. Analysis and criticism of particular
games or genres are equally welcome, as are empirical studies of players
and player cultures, investigations of the political economy of games
and gaming, theoretical inquiries into the socio-cultural roles and
functions of games, or studies of the tensions between game forms and
re-appropriative practices of play, for example. Possible topics
include, but are not limited to:

* The aesthetics of war games
* Interconnections between the games industry, players, and the military
* The relation of war games to historical knowledge, beliefs and attitudes
* The history of war games and war gaming
* War games and embodiment
* Critical war game design and serious war games
* Transgressive dimensions of war games and war gaming
* The role of games in the mediatization and cultural framing of war
* War games, minorities, and marginalization


Please consult the /Game Studies/ submission guidelines
<http://gamestudies.org/1001/submission_guidelines> before submitting
your paper. Only fully formatted articles will be considered for review.
*Timeline*:

Submission deadline: *1 December 2015*
Publication: December 2016
Guest editors: Holger Pötzsch
<mailto:(holger.potzsch /at/ uit.no)?subject=War%2FGames> and Phil Hammond
<mailto:(phil.hammond /at/ lsbu.ac.uk)?subject=War%2FGames>

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