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[ecrea] Videogame Communication: Expressivity, Intermediality and Narrative
Tue Jul 14 20:11:58 GMT 2015
The journal "Communication & Society" has published a special issue
entirely dedicated to Videogame Communication.
The issue has been edited by Nelson Zagalo, Miguel Sicart e Emmanoel
Ferreira, and it's fully available under Creative Commons. You can
download the full issue at
http://revistacomsoc.pt/index.php/comsoc/issue/view/168
"As with older media such as literature, the press, photography and
cinema, videogames have been used as means of communication and
expression in several areas, including: Advertising (Advergames),
Journalism (NewsGames), Communication Policy (Serious games and
Political Games), among others. So at this moment in videogame history,
we believe that there are several unanswered questions: can video games
be treated as a strong medium of communication? What new possibilities
this medium in particular can bring and add to the field of
communication, in the broad sense? There are restrictions on the use of
videogames as a mean of communication, in relation to the oldest and
most established medium? These are some of the issues that the articles
published in this issue of Communication and Society intended to discuss."
Enjoy
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