Archive for 2011

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[ecrea] Journal of Gaming and Virtual Worlds: special Nordic DiGRA issue

Wed Nov 30 09:04:31 GMT 2011


Issue 3:3 of Journal of Gaming and Virtual Worlds has just been published. It's a special Nordic DiGRA issue, entitled 'Experiencing games: Games, play and players'.

Contents:
Introduction to special issue: Experiencing games: Games, play and players
by Petri Lankoski, Annika Waern, Anne Mette Thorhauge and Harko Verhagen

A review of the use of psychophysiological methods in game research
by J. Matias Kivikangas, Guillaume Chanel, Ben Cowley, Inger Ekman, Mikko Salminen, Simo Järvelä and Niklas Ravaja

The corporeal-locomotive craftsman: Gaming in World of Warcraft
by Rikke Toft Nørgård

The painful art of extreme role-playing
by Markus Montola

‘I’m in love with someone that doesn’t exist!’ Bleed in the context of a computer game
by Annika Waern

Designing for player experience: How professional game developers communicate design visions
by Ulf Hagen

REVIEW: Interaction, authorship and immersion: Heavy Rain and buzzwords
by Wendi A Sierra

For more details and downloads, go to http://www.intellectbooks.co.uk/journals/view-issue,id=2071/


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