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[ecrea] BADaptations, ed. I.Q. Hunter and Constantine Verevis. Deadline for proposals: 30 November 2011
Wed Sep 21 08:10:54 GMT 2011
*_Call for Papers_*
*__*
*/BADaptations/*
/Eds. I. Q. Hunter (//Du Montfort //University, UK) and
Constantine Verevis (Monash University, Melbourne)./
//
In the (not so distant) past, "adaptation studies" typically
focused on the translation of books, especially "classic" and
canonised literary novels, into films. As Thomas Leitch points
out in his essay (and subsequent book) "Twelve Fallacies of
Adaptation," this approach has meant that adaptation studies
often takes fidelity to a literary source as the most
appropriate method for analysing adaptations.
Although the question of fidelity continues to dominate popular
reviews of film adaptations, Leitch's essay (and other recent
scholarship on adaptation) now routinely works with a much
broader definition of adaptation, whereby it is no longer taken
to mean simply novel-into-film (with the further assumption that
"the novel is better") but also engages with films derived from
such non-literary sources as comic books, electronic games, and
theme park rides. Emphasising intertextuality over fidelity,
such work locates adaptation within a range of long established
industry practices that recycle and serialise narratives in the
form of remakes, sequels, television series, novelizations,
videogames, and the like. Recently, the idea has been taken up
that "adaptation is a rational commercial strategy for
commodifying textual material by disseminating it across
numerous media" in order to consider the seemingly marginal
phenomenon of the exploitation film as a mode of adaptation.
This final approach overlaps with the notion of "BADaptation," a
concept employed to engage with and challenge those approaches
to adaptation and remaking that routinely employ a rhetoric of
betrayal and degradation, of "infidelity" to some idealized
original.
The proposed collection of essays takes up the idea of
BADaptation to ask the following questions: Is a film adaptation
intrinsically BAD? Are all film adaptations BADaptations of some
more authentic artifact? And what happens when one adapts a "bad
object"? Does this result in a BADaptation, or a "GLADaptation"?
The editors seek proposals for contributions to the volume that
deal with either BAD adaptations of "good" objects, or GOOD
adaptations of "bad" objects/./
//
This proposed edited collection seeks theoretical/overview
pieces and case studies that deal with the idea of "bad
versions" (adaptations, remakes and so on) of pre-existing (good
or bad) material (however defined).
General enquires and proposals are welcomed by the editors at:
(iqhunter /at/ dmu.ac.uk) <mailto:(iqhunter /at/ dmu.ac.uk)> OR
(Con.Verevis /at/ monash.edu) <mailto:(Con.Verevis /at/ monash.edu)>
The deadline for submissions -- title, 250-word abstract and
100-word bio -- is 30^th November 2011.
Dr Ian Hunter Reader in Film Studies
Centre for Cinema and Television History
Faculty of Art, Design and Humanities
De Montfort University
Clephan Building
The Gateway
Leicester LE1 9BH
Tel: 0116 2078683
Email: (iqhunter /at/ dmu.ac.uk) <mailto:(iqhunter /at/ dmu.ac.uk)>
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