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[ecrea] Call for Papers ? Special Issue on Virtual Wo rlds as Sites for Social and Cultural Innovatio n

Tue Jan 11 13:04:51 GMT 2011



Call for Papers ­ Special Issue on Virtual Worlds as Sites for Social
and Cultural Innovation

Convergence: The International Journal of Research into New Media
Technologies ­ Vol. 18 No 1, February 2012

Deadline for submission of research articles: 1 February 2011

Guest editors: Louise Phillips and Sisse Siggaard Jensen,
Communication Studies, Roskilde University, Denmark.

Convergence invites contributions for its forthcoming special issue on
?Virtual Worlds as Sites for Social and Cultural Innovation?. There is
a growing recognition of the importance of virtual worlds as
environments that carry the potential for social and cultural
innovation by making possible new forms of social relationships based
on communication among avatars. We seek papers from across the
humanities and social sciences that present distinctive theoretical
and empirical analyses of virtual worlds and deal systematically and
critically with their possibilities and limitations in relation to
social and cultural innovation. We particularly welcome papers that
are themselves innovative in their research practices and that reflect
carefully on their use of theories and methodologies including efforts
to rework theories and methodologies developed for the study of other
media.

Papers may, in principle, apply any relevant conceptualisation of
processes of social and cultural innovation, they may focus on any
space that is widely categorised as a virtual world in the context of
a discussion of contested definitions of virtual worlds, and they may
report on attempts to produce innovation such as simulation or
experiments in virtual spaces. Possible topics include (but are not
restricted to)

?       Meaning-making and sense-making processes in and/or about virtual
worlds
?       Co-design and user-generated content
?       Entrepreneurship, market dynamics and management
?       The construction and communication of knowledge in and/or about
virtual worlds
?       Conceptions of space, place and/or body and/or identity
?       Social experimentation and the establishment and maintenance of
social practices and rules of social conduct
?       Learning and knowledge construction in higher education
?       Emerging fields and new forms of expression and/or dissemination

We are hoping with this issue both to develop the emergent
multidisciplinary field of study on virtual worlds and to feed into
the wider body of research about digital communication and culture.

Please submit electronically ­ http://rubrik.ruc.dk/ojs/index.php/chol/user/register

Guidelines for the submission of papers can be found at: http://convergence.beds.ac.uk/submissions








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Nico Carpentier (Phd)
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Vrije Universiteit Brussel - Free University of Brussels
Centre for Studies on Media and Culture (CeMeSO)
Pleinlaan 2 - B-1050 Brussels - Belgium
T: ++ 32 (0)2-629.18.56
F: ++ 32 (0)2-629.36.84
Office: 5B.401a
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European Communication Research and Education Association
Web: http://www.ecrea.eu
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E-mail: (Nico.Carpentier /at/ vub.ac.be)
Web: http://homepages.vub.ac.be/~ncarpent/
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