CFP: Games and Game Culture
Computer Culture Area
31st Annual SW/TX PCA/ACA Conference
February 10-13, 2010
The Computer Culture Area of the SW/TX PCA/ACA welcomes paper, panel,
and other proposals on any aspect of games or game culture. Possible
topics include (but are not limited to):
Alternative reality games
Archiving and artifactual preservation
Economic and industrial histories
Educational game design and development
Foreign language games and culture
Game advertising (both in-game and out)
Haptics and interface studies
Localization
Luddology and other theories of play
Machinima
MOGs, MMOGs, and other forms of online/networked gaming
Narratology
Performance
Pornographic games
Religion and games
Representations of race and gender
Representations of space and place
The rhetoric of games and game systems
Serious games
Table-top game design and theory
Technological, aesthetic, economic, and ideological convergence
Wireless and mobile gaming
For paper proposals: Please submit a 250 word abstract embedded in the
body of an email. Include contact information (e.g., postal and
preferred email address, phone and fax numbers, etc.) and a
biographical note about your connection to the topic.
For panel and other proposals: Feel free to query first. Panel and
other proposals should include all of the information requested for
individual paper proposals, as well as a 100-word statement of the
panel's raison d'etre and any noteworthy organizational features.
As always, proposals are welcome from any and all scholars, including
graduate students, independent scholars, and tenured, tenure-track,
and emeritus faculty. Also, unusual formats, technologies, and the
like are encouraged.
Please submit proposals to Judd Ruggill ((jruggill /at/ asu.edu)) by
12/15/2009 (11/01/09 priority). Information on the SW/TX PCA/ACA and
its conference can be found at: http://swtxpca.org.