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[Commlist] CFP Aesthetics and Politics of the Gunfight in Films and Series
Wed Apr 16 16:19:45 GMT 2025
*Aesthetics and Politics of the Gunfight//in Films and Series*
An international conference organized by
Amandine D’Azevedo, Anissa Medjebeur and David Roche
Université de Montpellier Paul-Valéry, Institut Universitaire de France
February 20 - 21, 2026
This conference will pursue lines of inquiry raised during the previous
conferences held at Université de Montpellier Paul-Valéry in 2024 and
2025: “Fight Choreography in Films and Series,” organized by Amandine
D’Azevedo and David Roche, and ”Action Bodies: Bodies in Action Films
and Series of the Digital Era,” organized by Claire Cornillon and Hervé
Mayer. This event will focus exclusively on a staple action cinema
scene: the gunfight. Attention will be paid to the full range of
gunfights (including duels, “Mexican standoffs,” shootouts and “bullet
ballets” but excluding instances of mass combat) in transnational film
genres such as the Western, the crime film and the gangster film, and
their local variations such as the /yakuza eiga/. Speakers will analyze
cinematic gunfights as both autonomous units and sequences that are
dramatically integrated within a given work; the mise-en-scène of the
gunfight will be considered as a site of aesthetic, cultural,
methodological and theoretical issues are played out in complex ways.
Speakers are invited to investigate different genres, periods and
geographical areas, while highlighting the central role of US, Hong Kong
and Japanese cinemas and/or taking into account the transnational
circulations of the gunfight scene. Historically speaking, the Western
no doubt participated in codifying the gunfight scene according to
specific locations (the saloon, the street, open spaces) and devices
(the medium full shot, the shot/reverse shot); following the success of
Sergio Leone's films, the Italian Western especially expanded gunfight
scenes and endowed them with an operatic quality, which has had a
lasting influence on how cinematic gunfights are dramatized beyond the
Western genre (/Sykiyaki Western Django/, Takashi Miike, 2007; /Five
Fingers For Marseille/, Michael Matthews, 2017). In the 1980s and 1990s,
the films of the Hong Kong New Wave (directed by the likes of John Woo,
Johnnie To, Ringo Lam, Danny Lee) depicted gunfight scenes of
unprecedented inventiveness, the integration of firearms within the Kung
Fu film creating what is now known as Gun Fu; the Hong Kong gunfight
sequence has since inspired filmmakers worldwide, from the USA
(/Desperado/, Robert Rodriguez, 1995) to India (the films of Lokesh
Kanagaraj) to African cinema (/Who Killed Captain Alex?/, Nabwana
I.G.G., 2010). Thus, underlying the gunfight’s apparent simplicity lies
a tangle of influences. If identifying the pioneer of the cinematic
gunfight is no doubt a dubious task, attention to the evolution of the
gunfight scene across film and television history and its circulation
worldwide remains a relevant enterprise. Films about the mafia, the
yakuza or secret societies offer a host of cultural and national
variations that testify to the gunfight’s ability to adapt to different
contexts. Though very often culturally specific, the cinematic gunfight
often seems to retain a clearly identifiable, almost “universal”
contour. Whether in a Chinese, Brazilian (/City of God/, Mereilles and
Lund, 2002) or Indonesian (/The Raid/, Gareth Evans, 2011) context, the
image of an outstretched arm holding a pistol often triggers a scene
that awakens one’s cinematic memories, conjuring up images and sounds of
other such scenes.
Visually, the gunfight scene relies on a recognizable poetics centered
around two body parts: the hand and the gaze. Camera and gun become one
when an image is framed by a rifle’s crosshair, as if in recognition of
the fact that usage of either tool is referred to by the same verb (to
shoot). Unlike fist-, knife- and swordfights, which require actors
trained in boxing and martial combat (Bruce Lee, Steven Seagal,
Sylvester Stallone, Michelle Yeoh, etc.), the cinematic gunfight seems
more accessible to the majority of actors and potentially leaves more
room for their usual work. While gunfight scenes, like other combat
scenes, call for extras and/or stuntmen with specific skills (falling
down, getting shot, etc.), shootout scenes in particular call for a
completely different kind of technical expertise. These sequences
feature sophisticated visual and sound effects. Pyrotechnics serve to
highlight bullets that would be otherwise invisible to the naked eye,
emphasizing the exchange of gunfire and its impact on the location. The
gunshot—and more precisely its trajectory—is, aesthetically speaking, a
matter of light, especially in dark or night-time sequences.
Furthermore, the bullets’ points of exit and impact must be made
manifest (smoke, blood) to reinforce what would otherwise remain an
invisible phenomenon. Sound effects also play an essential role in the
orchestration of a gunfight, allowing us to hear what is normally
invisible. From the isolated bullet that breaks the silence to the
deafening concert of machine-gun fire (John Woo), a cinematic gunfight
only fully exists as an acoustic phenomenon anchored in a specific
soundscape. It is, therefore, crucial to not only examine how the sound
of gunfire punctuates and affects the soundtrack (notably the musical
composition that accompanies the sequence), but also ponder the
ambiguous status of gunfire as a more or less realistic sound effect on
the one hand, and a musical note on the other.
Though the cinematic gunfight appears eminently cinematic, it also
accomodates a form of syncretism whose efficiency and complexity stem
from its potential for formal variation. It can be endowed with a
musical quality when organized according to the rhythm, frequency and
intensity of the gunfire (the /John Wick/ movies) or by a heavy silence
that almost transforms a soundtrack primarily composed of diegetic
noises into concrete music of sorts (/Once Upon a Time in the West/,
Leone, 1968). The cinematic gunfight has a theatrical dimension, as it
is plays on the positioning of bodies in space, their entrances and
exits on stage and, of course, their movements across space (the choice
of a strategic shooting position, the emergence of an adversary, and so
on). Choreographed bodies waltzing through the air (/The Wild Bunch/,
Peckinpah, 1969; /Hard-Boiled/, Woo, 1992), as well as the performers’
highly stylized gestures that are codified in both generic and gendered
terms, align the cinematic gunfight with dance. Some gunfights even
recall sculpture, as they derive their intensity from the statuesque
immobility of bodies (the classic Western gunfight; /Sonatine/, Takeshi
Kitano, 1993; /The Mission/, To, 1999).
The cinematic gunfight’s dramatic potential owes much to how it plays on
the elements of action, space and time. Based, like the fight scene in
general, on the relationship between (bodies in) action and space, the
gunfight exploits the properties and coordinates of cinematic space
(foreground/background, shot/reverse shot, a given location’s
topography, etc.). Perhaps even more so than fist-, knife- or
swordfights, the gunfight deploys a dynamic tension between frantic
movement and quasi-complete stasis because of the bullet’s speed and the
distance between opponents that firearms allow. Like any combat scene,
the gunfight exploits the topography and resources of a given location.
The opening teahouse scene of /Hard-Boiled/, for instance, indulges in a
form of “ballistic poetics” (Cook 1999), the shots that riddle the
bodies, windows, birds and teapots continuously reconfiguring and
inverting the relation between figure and background. The range of
possibilities also concerns the handling of time: on a narrative level,
these scenes can not only last (the neverending shootouts of
/Hard-Boiled/ and /John Wick/), but also play on the endless wait before
a single gunshot is actually fired (the Italian Western); a similar
tension affects the narration, which can combine hyperkinetic editing
(Hanke 1999) and slow motion to emphasize triumphant or fallen bodies.
Like the fight scene in general, the gunfight plays on the tension
between artifice and realism at the heart of all spectacular
representations, and thus conjures up two ideals of film
aesthetics—realism and attraction—that have often been opposed in film
theory. The excesses of certain contemporary action films (notably the
New Hong Kong cinema) ultimately remind us that the documentary value of
duels in classical or Italian Westerns was already highly dubious. Like
all combat scenes, cinematic gunfights seek a greater or lesser degree
of stylization and aim for a greater or lesser degree of verisimilitude
(accuracy, number of shots, the ease with which a weapon is reloaded
that a more historical approach calls into question [/Meek’s Cutoff/,
Kelly Reichardt, 2010]). Finally, the cinematic gunfight can be staged
according to different aesthetic regimes and seeks to provoke different
forms of sensation and emotion, the variety of which beg analysis.
Whether it resorts to a hyperstylized or crude aesthetic, the fictional
gunfight is fundamentally an aesthetic problem that questions our
relationship to beauty.
It is, moreover, a dramatic situation capable of resolving political
conflicts or ethical dilemmas on a narrative level, but also of
problematizing them on a philosophical level. Because it sacrifices the
disruptive element, often constituted as a scapegoat (the Western;
/Scarface/, Hawks, 1992, DePalma, 1983; /Heat/, Michael Mann, 1995), its
ritual quality endows the sequence with what anthropology would probably
identify as a social and symbolic function. Whether they be
cowboys/girls, policemen and -women, gangsters or hitpersons, heroes and
villains are often driven by more or less explicitly formulated moral
values, potentially grounded in a national (the myth of the American
frontier) and/or partriarchal ideology (chivalry). Often associated with
masculinity and described as phallic symbols (the film noir revolver
brandished by the femme fatale obviously comes to mind), firearms also
raise questions regarding gender politics: are certain weapons more or
less masculine (Dirty Harry’s .44 Magnum)? Does mastery of firearms
imply an all-male command of technology? Or do guns, on the contrary,
reduce the physical differences between men and women (the /Resident
Evil/franchise, 2002-2022), and more generally between more or less
imposing physiques?
These questions and others can be addressed the 2026 conference in
Montpellier. Proposals in English or French (including a 400-word-long
abstract and a short bio) should be sent to Amandine D’Azevedo
((amandine.d-azevedo /at/ univ-montp3.fr)
<mailto:(amandine.d-azevedo /at/ univ-montp3.fr)>), Anissa Medjebeur
((anissa.medjebeur /at/ univ-montp3.fr)
<mailto:(anissa.medjebeur /at/ univ-montp3.fr)>) and David Roche
((david.roche /at/ univ-montp3.fr) <mailto:(david.roche /at/ univ-montp3.fr)>) by
*July 1, 2025*.
Scientific Committee: Julien Achemchame (Université de Montpellier
Paul-Valéry), Claire Cornillon (Université de Montpellier Paul-Valéry),
Lisa Coulthard (University of British Columbia), Térésa Faucon
(Université Sorbonne Nouvelle), Antoine Gaudin (Université Sorbonne
Nouvelle), Marianne Kac-Vergne (Université de Picardie Jules Verne),
Hervé Mayer (Université de Montpellier Paul-Valéry), Fabien Meynier
(Université de Montpellier Paul-Valéry), Lindsay Steenberg (Oxford
Brookes University), Vincent Souladié (Université Toulouse Jean Jaurès).
**
**
**
**
*Selected Bibliography***
Bordwell, David. /Planet Hong Kong: Popular Cinema and the Art of
Entertainment/. Harvard University Press, 2000.
**
Brenez, Nicole. « Pourquoi faut-il tuer les morts ? » et « John Woo par
lui-même : la prise et le plan ». In /De la figure en général et du
corps en particulier/. De Boeck Supérieur, 1998, pp.43-63, 283-84.
Cook, David A. « Ballistic Balletics: Styles of Violent Representation
in /The Wild Bunch/ and After ». /Sam Peckinpah's/The Wild Bunch.
Cambridge, edited by Stephen Prince, Cambridge University Press, 1999,
p. 130-54.
Coulthard, Lisa and Lindsay Steenberg. « Red Circle of Revenge: Anatomy
of the Fight Sequence in John Wick ». I/n the World of John Wick: One
Year’s Work at the Continental Hotel/, dirigé par Caitlin G. Watt et
Stephen Watt, Indiana University Press, 2022, pp. 41- 62.
Faucon, Térésa et Caroline San Martin (dirs.). /Chorégraphier le film :
gestes, caméra, montage/. Mimesis, 2019.
//
Gaudin, Antoine./L’Espace cinématographique/. Armand Colin, 2015
Hanke, Robert. “John Woo’s Cinema of Hyperkinetic Violence: From ‘A
Better Tomorrow to Face/Off.’” /Film Criticism/, vol. 24, no. 1, 1999,
pp. 39–59. /JSTOR/, http://www.jstor.org/stable/44018960
<http://www.jstor.org/stable/44018960>. Accessed 13 Mar. 2025.
Hans, Birgit. « The Ethics of the Gunfight ». /Studies in the
Western/, vol. 10, 2010, p. 44-55.
Lanuque, Arnaud, /Police VS Syndicats du crime. Les polars et films de
triades dans le cinéma de Hong Kong/, Gope, 2017.
Morris, Meaghan, dir./Hong Kong Connections: Transnational Imagination
in Action Cinema/. Duke University Press, 2011.
Neroni, Hilary. /The Violent Woman: Femininity, Narrative, and Violence
In Contemporary///
/American Cinema/. Albany: State University of New York Press, 2005.
Pommerance, Murray, dir. Bang Bang. Shoot/ Essay on Guns and Popular
Culture. Pearson 2000.
Purse, Lisa. /Contemporary Action Cinema/. Edinburgh: Edinburgh
University Press, 2011.
Schwengler, Olivier
<https://research-ebsco-com.ezpupv.scdi-montpellier.fr/c/6lbqll/search/results?db=mzh&isDashboardExpanded=true&limiters=None&q=AU+%22Schwengler%2C+Olivier%22&redirectFromDetailsToResultsPage=true&initiatedBy=typed-in>.
« Exercices de style à OK Corral ». Western: Que reste-t-il de nos
amours? dirigé par Gérard Camy, /CinémAction/; 1998, pp. 110-115/ .
Teo, Stephen. /Director in Action: Johnnie To and the Hong Kong Action
Film/. Hong Kong University Press, 2007.
Work, James C. « Variations on the Gunfight in Western Short Stories ».
/Heritage of the Great Plains/, vol. 8, no. 1, 1995, p. 21-29.
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