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[Commlist] CFP Practical Play and Media Multiplicities Conference
Wed Apr 16 11:32:42 GMT 2025
*_Call For Papers: Creative Methodologies: Practical Play and Media
Multiplicities_*
In partnership with MeCCSA, the University of Sunderland is delighted to
announce a special symposium on Creative Methodologies: Practical Play
and Media Multiplicities, a two-day event on the 3rd and 4th of July,
examining methodologies of practice-based media research, from podcasts
to games making. Our keynote speakers for this event are: Lance Dann
(The University of Brighton), Chloe Germaine (Manchester Metropolitan
University) and Nick Lewis (The University of Sunderland).
This symposium aims to interrogate the wide range of creative
methodologies in media research as a showcase for the multiplicities of
media and cultural studies. This event incorporates a cross-disciplinary
and inclusive approach to practice-based research. We welcome papers
examining autoethnographies, participant-action-led games jams as a way
of video game making, R&D as well as ludological and narratological
approaches to game studies, peer reviewed podcasts, the utilisation of
video game journals, AI approaches to methodologies. We are also open to
proposals on creative methodologies we may not have mentioned as we
appreciate the breadth and depth of media’s multiplicities.
The event celebrates the rich diversity of practice-based researchers,
and the ways creative methodologies may be applied across media and
cultural studies. Practice-based research allows for creativity over
research, as well as practical outputs which can result in frameworks
for diverse peoples, such as games jams providing opportunities to embed
indigenous knowledge (Nijdam, 2022), podcast research publications and
projects such as /Podcast or Perish/ /Rebel /(McGregor, Cook and
Beckstead, (2024) and/ Rebel Women of Sunderland /(University of
Sunderland) highlighting the voices of marginalised women, and
close-textual analysis of media conducted via video creation (through
projects such as /Games Assist/). Practice-based research “is situated
in the world-of-concern defined by the practice usually ‘in the field’,
that is in a real-world context with real world outcomes” (Candy,
Edmonds, Vear, 2022, p.29)
This symposium is led by the University of Sunderland in partnership
with MeCCSA. The University of Sunderland has had growth of creative
practice focused research in the last few years, and the City of
Sunderland has received investments in both film production, with the
Crown Works film studios, as well as in Esports with the National
Esports Performance campus. Sunderland is quickly becoming a city at the
centre of the creative industries, and we look forward to welcoming
research practitioners to our event.
We are currently seeking abstracts for this event, to be submitted no
later than Friday 25th April 2025. We are seeking papers - which may be
standard papers, podcasts, videos, streams, video journal entries,
video/text based games - suggestions for roundtables, games jam
proposals and any medium or proposal that you think may qualify under
the banner of creative methodologies.
Some prompts for your consideration (but please do not feel limited):
* Using Yogscast as a research tool
* Podcast journal articles
* Participant action research through Twine
* Autoethnographies
* Applying AI to methodological approaches
* Researching place based creative industries (and their relations to
local communities)
Abstracts of 300 words and accompanying author biographies of 200 words
should be emailed to (_mediamultipliticies /at/ sunderland.ac.uk)
<mailto:(mediamultipliticies /at/ sunderland.ac.uk)>_and
(_stephanie_farnsworth /at/ sunderland.ac.uk)
<mailto:(stephanie_farnsworth /at/ sunderland.ac.uk)>_ by Friday 25th of April.
References:
Candy, L, Edmonds, E, and Vear, C (2022) 'Practice-based research' in
Vear, C. (eds) The Routledge International Handbook of Practice-Based
Research (p. 27-41) London, UK: Routledge
McGregor, H., Cook, I., and Beckstead, L. (2024) /Podcast or Perish:
Peer Review and Knowledge Creation in the 21st Century/, London, UK:
Bloomsbury Academic.
Nijdam, E. (2022) ‘Recentering Indigenous Epistemologies Through Digital
Games: Sámi Perspectives on Nature in Rievssat (2018), /SAGE Journals:
Games and Culture/, vol. 18. no.1 January 26th, Available online:
_https://journals.sagepub.com/doi/full/10.1177/15554120211068086
<https://journals.sagepub.com/doi/full/10.1177/15554120211068086>_
/Rebel Women of Sunderland /(2024), University of Sunderland, Available
online: _https://rebel-women-of-sunderland.captivate.fm/
<https://rebel-women-of-sunderland.captivate.fm/>_
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