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[Commlist] Hipertext.net, n. 29 | New number published: Videogames and narrative. Cultural analysis, discourses and design trends

Mon Dec 02 11:28:40 GMT 2024




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[ENG] [Español después]


We are very proud to announce the new number of Hipertext.net:

Hipertext.net. Number 29, November 2024: Videogames and narrative. Cultural analysis, discourses and design trends

We invite you to review the table of contents and the full issue at:
https://raco.cat/index.php/Hipertext/issue/view/32443 <https://raco.cat/index.php/Hipertext/issue/view/32443>


Full Issue
https://raco.cat/index.php/Hipertext/issue/view/32443/1129 <https://raco.cat/index.php/Hipertext/issue/view/32443/1129>


Tribune
Óliver Pérez Latorre & Marta Fernández Ruiz
Video games, narrative and game studies. Once more, with feeling!
https://raco.cat/index.php/Hipertext/article/view/432058 <https://raco.cat/index.php/Hipertext/article/view/432058>


Articles. Monograph
1. Ludonarrative Explorations: Myths, Monsters, Nature

Mateo Terrasa-Torres, Alberto Porta-Pérez & Jordi Montañana-Velilla
Animal Agency. Collapse, moral frames and incommunicability in ecogames
https://raco.cat/index.php/Hipertext/article/view/429637 <https://raco.cat/index.php/Hipertext/article/view/429637>

Natalia Martínez Pérez & Roberto Martín González
The myth of the unfolded self in contemporary video games: mythocriticism in Prince of Persia: The Two Thrones https://raco.cat/index.php/Hipertext/article/view/430161 <https://raco.cat/index.php/Hipertext/article/view/430161>

Francisco David García Martín & María Fernández Rodríguez
The Monster as a Paradigm of Otherness: The Videogame Sagas Dragon Age (2009-2014) and The Witcher (2007-2015) https://raco.cat/index.php/Hipertext/article/view/430160 <https://raco.cat/index.php/Hipertext/article/view/430160>

Maicool Andrés Herrera Mármol
“Nature Must Be Protected!” Anticipating disasters and managing epidemics in the Monster Hunter saga https://raco.cat/index.php/Hipertext/article/view/430153 <https://raco.cat/index.php/Hipertext/article/view/430153>


2. Issues of Gender and Sexual Identity

Vítor Blanco Fernández
Gaming identity in contemporary queer art: the works of Danielle Brathwaite-Shirley and Lu Yang https://raco.cat/index.php/Hipertext/article/view/429834 <https://raco.cat/index.php/Hipertext/article/view/429834>

Pablo Romero-Medina
Lumpen, hypermasculinity and the middle class: the case of Bioshock Infinite and Watch Dogs https://raco.cat/index.php/Hipertext/article/view/429999 <https://raco.cat/index.php/Hipertext/article/view/429999>

Anastasia Myagkova Shaposhnikova & Montserrat Jurado Martín
Treatment of women in journalistic texts about video games: a case study of print media https://raco.cat/index.php/Hipertext/article/view/430144 <https://raco.cat/index.php/Hipertext/article/view/430144>


3. Intermediality and Technology

Alfonso Cuadrado Alvarado
Open world video games and theme parks: narrative and recreational convergences https://raco.cat/index.php/Hipertext/article/view/430152 <https://raco.cat/index.php/Hipertext/article/view/430152>

Alfonso Freire-Sánchez
Narrative synchronies and philosophical journeys in the intertextuality between Berserk and the works of Hidetaka Miyazaki https://raco.cat/index.php/Hipertext/article/view/430162 <https://raco.cat/index.php/Hipertext/article/view/430162>

Santiago López Delacruz
From video games to mass and digital media: transmedia strategies in The Last of Us universe https://raco.cat/index.php/Hipertext/article/view/430158 <https://raco.cat/index.php/Hipertext/article/view/430158>

Miguel Ángel Alonso Guisande & Luis Antonio López Fraile
Procedural audio generation in the video game No Man’s Sky: analysis of narrative sound design https://raco.cat/index.php/Hipertext/article/view/430149 <https://raco.cat/index.php/Hipertext/article/view/430149>


4. Theoretical plots: Imagination, Semiotics, Aesthetics

Alberto Murcia
Metaphors for imagining processes in digital and analog gamesURL: https://raco.cat/index.php/Hipertext/article/view/430157 <https://raco.cat/index.php/Hipertext/article/view/430157>

Diego Maté
Delays, repetitions, intermittences: recent twists in videoludic enunciation
https://raco.cat/index.php/Hipertext/article/view/430272 <https://raco.cat/index.php/Hipertext/article/view/430272>

Miguel Rodrigo de Haro
Ontology of the videogame as an artistic medium: the narrative turn of the walking simulator https://raco.cat/index.php/Hipertext/article/view/430116 <https://raco.cat/index.php/Hipertext/article/view/430116>


Articles. Miscellaneous

Raquel Ávila Muñoz, Jorge Clemente Mediavilla, María José Pérez-Luque Maricalva Taxonomy of Functional Animation in Interface Design: Validation in the Educational Domain https://raco.cat/index.php/Hipertext/article/view/428765 <https://raco.cat/index.php/Hipertext/article/view/428765>

Danilo Reyes-Lillo, Elena Pastor-Ramon
Use of Handle in Institutional Repositories and Its Relationship with Alternative Metrics: A Case Study in Spanish-speaking America https://raco.cat/index.php/Hipertext/article/view/428765 <https://raco.cat/index.php/Hipertext/article/view/428765>

Tarcízio Macedo
Monopoly and diversity of social configurations in esports: a Brazilian contribution https://raco.cat/index.php/Hipertext/article/view/430696 <https://raco.cat/index.php/Hipertext/article/view/430696>


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Hipertext.net, ISSN: 1695-5498

Hipertext.net provides an open space for national and international groups and researchers willing to publicize their states of the art, case studies, conceptual models and research results related to Digital Information Science and Interactive Communication in a broad sense.

Hipertext.net makes all our publications immediately available online, ensuring authors can publish their articles in open access in institutional repositories and in social and academic networks. Hipertext.net is fully committed to open science as a means of safeguarding knowledge transfer. Hipertext.net does not charge any article submission or article processing fees.


Editorial Board: (hipertext /at/ upf.edu)

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[ESP]


Nos complace anunciar el nuevo número de Hipertext.net:


Hipertext.net. Número 29, noviembre 2024: Videojuegos y narrativa. Análisis cultural, discursos, tendencias de diseño


Invitamos a revisar la siguiente tabla de contenidos y el número completo, que se puede consultar en abierto en la web: https://raco.cat/index.php/Hipertext/issue/view/32443 <https://raco.cat/index.php/Hipertext/issue/view/32443>


Número Completo
https://raco.cat/index.php/Hipertext/issue/view/32443/1129 <https://raco.cat/index.php/Hipertext/issue/view/32443/1129>


Sección Tribuna

Óliver Pérez Latorre y Marta Fernández Ruiz
Videojuegos, narrativa y game studies. Once more, with feeling!
https://raco.cat/index.php/Hipertext/article/view/432058 <https://raco.cat/index.php/Hipertext/article/view/432058>


Sección Artículos Monográfico
1. Exploraciones ludonarrativas: mitos, monstruos, naturaleza

Mateo Terrasa-Torres, Alberto Porta-Pérez y Jordi Montañana-Velilla
Animal Agency. Colapso, encuadres morales e incomunicabilidad en el videojuego ecológico https://raco.cat/index.php/Hipertext/article/view/429637 <https://raco.cat/index.php/Hipertext/article/view/429637>

Natalia Martínez Pérez y Roberto Martín González
El mito de el ser desdoblado en el videojuego contemporáneo: mitocrítica en Prince of Persia: Las Dos Coronas https://raco.cat/index.php/Hipertext/article/view/430161 <https://raco.cat/index.php/Hipertext/article/view/430161>

Francisco David García Martín y María Fernández Rodríguez
El monstruo como paradigma de la alteridad: las sagas videolúdicas Dragon Age (2009-2014) y The Witcher (2007-2015) https://raco.cat/index.php/Hipertext/article/view/430160 <https://raco.cat/index.php/Hipertext/article/view/430160>

Maicool Andrés Herrera Mármol
“¡Hay que proteger la naturaleza!” Anticipación de catástrofes y gestión de epidemias en la saga Monster Hunter https://raco.cat/index.php/Hipertext/article/view/430153 <https://raco.cat/index.php/Hipertext/article/view/430153>


2. Cuestiones de género e identidad sexual

Vítor Blanco Fernández
Jugando la identidad en el arte contemporáneo queer: el trabajo de Danielle Brathwaite-Shirley y Lu Yang https://raco.cat/index.php/Hipertext/article/view/429834 <https://raco.cat/index.php/Hipertext/article/view/429834>

Pablo Romero-Medina
Lumpen, hipermasculinidad y clase media: el caso de Bioshock Infinite y Watch Dogs https://raco.cat/index.php/Hipertext/article/view/429999 <https://raco.cat/index.php/Hipertext/article/view/429999>

Anastasia Myagkova Shaposhnikova y Montserrat Jurado Martín
Tratamiento de la mujer en textos periodísticos sobre videojuegos: estudio de caso de medios impresos https://raco.cat/index.php/Hipertext/article/view/430144 <https://raco.cat/index.php/Hipertext/article/view/430144>


3. Intermedialidades y tecnología

Alfonso Cuadrado Alvarado
Videojuegos de mundo abierto y parques temáticos: convergencias narrativas y lúdicas https://raco.cat/index.php/Hipertext/article/view/430152 <https://raco.cat/index.php/Hipertext/article/view/430152>

Alfonso Freire-Sánchez
Sincronías narrativas y travesías filosóficas en la intertextualidad entre Berserk y la obra de Hidetaka Miyazaki https://raco.cat/index.php/Hipertext/article/view/430162 <https://raco.cat/index.php/Hipertext/article/view/430162>

Santiago López Delacruz
Del videojuego a los medios masivos y digitales: estrategias transmedia en el universo The Last of Us https://raco.cat/index.php/Hipertext/article/view/430158 <https://raco.cat/index.php/Hipertext/article/view/430158>

Miguel Ángel Alonso Guisande y Luis Antonio López Fraile
Generación de audio procedural en el videojuego No Man´s Sky: análisis del diseño sonoro narrative https://raco.cat/index.php/Hipertext/article/view/430149 <https://raco.cat/index.php/Hipertext/article/view/430149>


4. Tramas teóricas: imaginación, semiótica, estética

Alberto Murcia
Metáforas para imaginar procesos en juegos digitales y analógicos
URL: https://raco.cat/index.php/Hipertext/article/view/430157 <https://raco.cat/index.php/Hipertext/article/view/430157>

Diego Maté
Demoras, repeticiones, intermitencias: torsiones recientes de la enunciación videolúdica https://raco.cat/index.php/Hipertext/article/view/430272 <https://raco.cat/index.php/Hipertext/article/view/430272>

Miguel Rodrigo de Haro
Ontología del videojuego como medio artístico: el giro narrativo del walking simulator https://raco.cat/index.php/Hipertext/article/view/430116 <https://raco.cat/index.php/Hipertext/article/view/430116>


Sección Artículos Miscelánea

Raquel Ávila Muñoz, Jorge Clemente Mediavilla, María José Pérez-Luque Maricalva Taxonomía de animación funcional en diseño de interfaces: validación en el ámbito educativo https://raco.cat/index.php/Hipertext/article/view/428765 <https://raco.cat/index.php/Hipertext/article/view/428765>

Danilo Reyes-Lillo, Elena Pastor-Ramon
Uso de Handle en repositorios institucionales y su relación con las métricas alternativas: estudio de caso en Hispanoamérica https://raco.cat/index.php/Hipertext/article/view/428765 <https://raco.cat/index.php/Hipertext/article/view/428765>

Tarcízio Macedo
Monopolio y diversidad de configuraciones sociales en los eSports: una contribución brasileña https://raco.cat/index.php/Hipertext/article/view/430696 <https://raco.cat/index.php/Hipertext/article/view/430696>



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Hipertext.net, ISSN: 1695-5498

Hipertext.net proporciona un espacio abierto a los grupos e investigadores nacionales e internacionales que deseen dar a conocer estados de la cuestión, estudios de caso, modelos conceptuales y resultados de investigación vinculados con la Documentación Digital y la Comunicación Interactiva en general.

Hipertext.net proporciona acceso abierto inmediato a todas sus publicaciones. Autoriza y promueve que los/as autores/as realicen difusión en abierto de sus artículos en repositorios institucionales, redes sociales y académicas. Apuesta por la ciencia abierta como mejor práctica para asegurar la transferencia de las investigaciones a la sociedad. Esta revista no aplica ningún cargo económico ni en la entrega de artículos (submission charges) ni para la producción editorial de los artículos (article processing charges, APC).

Equipo Editorial: (hipertext /at/ upf.edu)
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