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[Commlist] PhD in Creative Technologies
Fri Feb 16 17:35:09 GMT 2024
Applications are invited from suitably qualified candidates for a PhD
fellowship in Creative Technologies in the College of Arts, Social
Sciences & Celtic Studies at the University of Galway, available from 1
September 2024 for four years. More information, including application
details and terms and conditions, are available at
https://mooreinstitute.ie/2024/02/09/phd-in-creative-technologies/
<https://mooreinstitute.ie/2024/02/09/phd-in-creative-technologies/>
*Context*
The Centre for Creative Technologies supports research and teaching
activities that explore, analyse, and develop new links between creative
practice and technology, including in such areas as Extended Reality,
Artificial Intelligence, Augmented Creativity and Virtual Production.
These activities draw on existing strengths across the College of Arts
in the creative arts, especially in such areas as Digital Media, Film,
Music, Theatre Studies, and Writing as well as its strong relationships
with the creative community in the western region and beyond
PhD researchers within the Centre for Creative Technologies work to
investigate emerging trends in the overlap between creativity and
technology, both in professional practice and academic research.
Successful applicants will pursue research towards a PhD in Creative
Technologies whilst participating in workshops and doctoral training
designed to enhance the participant’s research capacity in the field.
Proposals are particularly welcome for projects that combine critical
enquiry or social science methods with technological and artistic
practice to pursue original research questions in this field.
Proposal are welcome in any relevant areas of PhD research, especially
(but not exclusively) in the areas outlined below:
* Equality, diversity and inclusion in the design and use of creative
technologies
* Virtual/augmented reality and live performance
* Creative arts, technology, and health/well-being
* Creative arts, technology, and social inclusion
* Extended reality and placemaking
* Using creative arts and technology in primary and/or post-primary
education.
* Technology and the production/performance/reception of music,
including spatial audio
* Sustainability and technology in the creative industries, including
virtual production processes
* Hacking, digital making and the circular economy
* Augmented creativity and writing
* The philosophy of technology and creativity
* Affect and immersive art
* The ethics of AI art
For initial enquiries, please contact (conn.holohan /at/ universityofgalway.ie)
<mailto:(conn.holohan /at/ universityofgalway.ie)>.
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