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[Commlist] CFP: Joint Conference on Serious Games 2023
Thu May 11 15:47:58 GMT 2023
Due to popular request, we are extending the deadline for paper
submissions to JCSG to 26 May 2023.
CALL FOR PAPERS
JCSG 2023
Joint Conference on Serious Games 2023:Serious Games and Serious Stories
Trinity College Dublin, Ireland
26-27 October 2023
_Extended Paper Deadline: 26 May 2023_
Conference website:https://jcsg2023.scss.tcd.ie/
<https://jcsg2023.scss.tcd.ie/>
See also the JCSG portal:https://jointconference-on-seriousgames.org/
<https://jointconference-on-seriousgames.org/>
CONFERENCE AIM
The Joint Conference Serious Games (JCSG) is dedicated to Serious Games
and their multifaceted characteristics. The conference is concerned with
all aspects related to the theory and practice of Serious Games,
including (but not limited to) design, development, and evaluation;
assessment and efficacy; immersion and engagement; technology and
platform considerations; and last but not least the wide range of
application domains within which Serious Games can be applied.
Serious Games are now being adopted for many purposes (e.g., learning
and training, health and wellbeing, industrial applications, marketing,
and cultural engagement) and their game mechanics are drawn from many
established genres (e.g., simulation games, narrative games and others).
Approaches to design and evaluation are being formalised for the benefit
of the discipline, allowing new serious games to be designed with better
chance of achieving the associated objectives, and also allowing a
deeper understanding of when and why the best results are achieved.
JCSG aims to bring together scientists and practitioners in Serious
Games with scientists and practitioners in contributing disciplines,
i.e., any discipline in which serious games are of interest, such as
educators and trainers; doctors, therapists and counsellors; industry
and management; art and culture; and the cultural heritage sector.
The JCSG portal (https://jointconference-on-seriousgames.org/
<https://jointconference-on-seriousgames.org/>) provides an overview
about the previous conferences including all proceedings.
TOPICS
The theme for the 2023 edition of JCSG is on the use of interactive
stories in Serious Games. Contributions are particularly encouraged on
how narrative elements can be used in Serious Games, e.g., to facilitate
learning, immersion and engagement. Papers on other topics are also
very welcome, including (but not limited to) the following.
Theory and technology: Scientific methods and concepts for
·design and development of serious games
·platform considerations (mobile platforms, game consoles, virtual,
augmented and mixed reality, cross platform aspects, game engines,
network and communication)
·cost-effective production of serious games (authoring tools,
collaborative authoring, procedural content generation, middleware)
·personalized, adaptive serious games (user characteristics, player and
gamer types, context models, personalization, player modelling, adaptive
serious games)
·collaborative learning and training environments (multiplayer serious
games, game mastering, games and social networks, collaboration,
competition)
·interfaces and sensor technology in serious games (controllers and
interfaces, bio sensors, motion controllers, novel interfaces across all
platforms, location-based and ubiquitous technology)
·evaluation studies (evaluation methodologies and evaluation design,
models and metrics, evaluation tools, effectiveness, efficiency)
·Serious Games Studies measuring the quality of particular Serious Games
and/or Serious Games application areas
·surveys (serious games studies and outcomes, serious games effects, use
of technologies)
Business: Market studies, potentials and barriers
·business models and market studies for serious games or serious games
technologies
·grand challenges and obstacles for game developers and publishers,
e.g., expectations and acceptance or ethic-legal issues and privacy
Best practice and application domains
·field reports, demonstrations and evaluation studies of Serious Games
·research prototypes and commercial games 'more than fun'
·games for health (personalized exergames, prevention, rehabilitation,
cognition, movement)
·games for behaviour change (nutrition, lifestyle, environment-friendly
mobility behaviour)
·social awareness games (security, gender-based violence, religion,
climate, energy)
·games for learning and education (from kindergarten to higher
education, vocational and workplace training) simulation and training
(medical training, surgical simulation, disaster management,
manufacturing, industrial applications)
·games for cultural engagement (e.g., history, art and music)
HOW TO SUBMIT
Please prepare your paper submission in the Springer LNCS format
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-guidelines
<https://www.springer.com/gp/computer-science/lncs/conference-proceedings-guidelines>)
and use EasyChair (https://easychair.org/my/conference?conf=jcsg2023
<https://easychair.org/my/conference?conf=jcsg2023>) for your submission
All submitted papers will undergo a thorough peer-review process by the
JCSG Program Committee. Accepted papers will be published by Springer in
their LNCS series. At least one author of an accepted submission has to
register and present at JCSG 2023.
SUBMISSION TYPES
* _Full papers_(12-15 pages) should describe novel unpublished
scientific work relating to one or more of the topics listed above.
* _Short papers and demo papers_(up to 6 pages) should describe
best-practice results or new ideas and concepts, experiments, demos
of Serious Games, products/titles and prototypes.
* _Poster papers_(up to 6 pages) should describe new ideas, approaches
and work in progress.
Accepted long papers, short papers and demo papers are presented in the
regular sessions with oral presentations. Posters are presented in an
open, interactive forum during poster sessions. Posters provide an
opportunity to describe and discuss new ideas or work in progress.
Papers should be formatted in the in LNCS one-column page format. Page
lengths do not include bibliography, but they do include title and abstract.
All accepted papers (full papers, short papers, demo papers and poster
contributions) will be included into the official LNCS proceedings
published by Springer.
IMPORTANT DATES
Paper Submission 26 May 2023 (extended
deadline)
Notification of Acceptance 30 June 2023
Camera-Ready Version 20 July 2023
Conference 26-27 October 2026
REGISTRATION FEES
Authors: €380
Participants: €150
Student participants (not authors): €100
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