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[Commlist] Game Studies special issue - Queerness & Video Games
Fri Jan 04 11:06:24 GMT 2019
Amanda Phillips and I are proud to announce that the "Queerness & Video 
Games" special issue <http://gamestudies.org/1803/> of /Game Studies /is 
now out! The issue includes eleven original peer-review articles on a 
variety of topics relating to queerness, gender, sexuality, games, and 
play, as well as an introduction from the special issue editors, Amanda 
and myself. We hope that you will have the chance to read, teach, and 
share this important collection of work. A table of contents with links 
to the individual articles below.
This issue has been a number of years in the making and represents the 
hard work of many, many people -- including the authors, the reviewers, 
the Game Studies editors, and our supportive network of colleagues in 
queer game studies and queer game communities. Our thanks go out to all!
Sincerely,
Bo Ruberg and Amanda Phillips
- "Not Gay as in Happy: Queer Resistance and Video Games" 
<http://gamestudies.org/1803/articles/phillips_ruberg> (introduction), 
Bo Ruberg and Amanda Phillips
- "Queer Games After Empathy: Feminism and Haptic Game Design Aesthetics 
from Consent to Cuteness to the Radically Soft," 
<http://gamestudies.org/1803/articles/pozo> Teddy Pozo
- "Time and Reparative Game Design: Queerness, Disability, and Affect," 
<http://gamestudies.org/1803/articles/stone> Kara Stone
- "When (and What) Queerness Counts: Homonationalism and Militarism in 
the Mass Effect Series," 
<http://gamestudies.org/1803/articles/youngblood> Jordan Youngblood
- "'theyre all trans sharon': Authoring Gender in Video Game Fan 
Fiction," 
<http://gamestudies.org/1803/articles/brubaker_dym_fiesler> Brianna 
Dym, Jed Brubaker, Casey Fiesler
- "Queering Control(lers) Through Reflective Game Design Practices," 
<http://gamestudies.org/1803/articles/marcotte> Jess Marcotte
- "Coin of Another Realm: Gaming’s Queer Economy," 
<http://gamestudies.org/1803/articles/goetz> Christopher Goetz
- "Daddy’s Play: Subversion and Normativity in /Dream Daddy/’s Queer 
World," <http://gamestudies.org/1803/articles/braidon_schaufert> Braidon 
Schaufert
- "Backtrack, Pause, Rewind, Reset: Queering Chrononormativity in 
Gaming," <http://gamestudies.org/1803/articles/knutson> Matt Knutson
- "The Affectively Necessary Labour of Queer Mods," 
<http://gamestudies.org/1803/articles/welch> Tom Welch
- "Queer Easter Eggs and their Hierarchies of Play," 
<http://gamestudies.org/1803/articles/james> Eric James
- "Engineering Queerness in the Game Development Pipeline," 
<http://gamestudies.org/1803/articles/ericfreedman> Eric Freedman
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