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[Commlist] Game Studies special issue - Queerness & Video Games

Fri Jan 04 11:06:24 GMT 2019





Amanda Phillips and I are proud to announce that the "Queerness & Video Games" special issue <http://gamestudies.org/1803/> of /Game Studies /is now out! The issue includes eleven original peer-review articles on a variety of topics relating to queerness, gender, sexuality, games, and play, as well as an introduction from the special issue editors, Amanda and myself. We hope that you will have the chance to read, teach, and share this important collection of work. A table of contents with links to the individual articles below.

This issue has been a number of years in the making and represents the hard work of many, many people -- including the authors, the reviewers, the Game Studies editors, and our supportive network of colleagues in queer game studies and queer game communities. Our thanks go out to all!

Sincerely,
Bo Ruberg and Amanda Phillips


- "Not Gay as in Happy: Queer Resistance and Video Games" <http://gamestudies.org/1803/articles/phillips_ruberg> (introduction), Bo Ruberg and Amanda Phillips

- "Queer Games After Empathy: Feminism and Haptic Game Design Aesthetics from Consent to Cuteness to the Radically Soft," <http://gamestudies.org/1803/articles/pozo> Teddy Pozo

- "Time and Reparative Game Design: Queerness, Disability, and Affect," <http://gamestudies.org/1803/articles/stone> Kara Stone

- "When (and What) Queerness Counts: Homonationalism and Militarism in the Mass Effect Series," <http://gamestudies.org/1803/articles/youngblood> Jordan Youngblood

- "'theyre all trans sharon': Authoring Gender in Video Game Fan Fiction," <http://gamestudies.org/1803/articles/brubaker_dym_fiesler> Brianna Dym, Jed Brubaker, Casey Fiesler

- "Queering Control(lers) Through Reflective Game Design Practices," <http://gamestudies.org/1803/articles/marcotte> Jess Marcotte

- "Coin of Another Realm: Gaming’s Queer Economy," <http://gamestudies.org/1803/articles/goetz> Christopher Goetz

- "Daddy’s Play: Subversion and Normativity in /Dream Daddy/’s Queer World," <http://gamestudies.org/1803/articles/braidon_schaufert> Braidon Schaufert

- "Backtrack, Pause, Rewind, Reset: Queering Chrononormativity in Gaming," <http://gamestudies.org/1803/articles/knutson> Matt Knutson

- "The Affectively Necessary Labour of Queer Mods," <http://gamestudies.org/1803/articles/welch> Tom Welch

- "Queer Easter Eggs and their Hierarchies of Play," <http://gamestudies.org/1803/articles/james> Eric James

- "Engineering Queerness in the Game Development Pipeline," <http://gamestudies.org/1803/articles/ericfreedman> Eric Freedman

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