Archive for September 2013

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[ecrea] Time and Technology in Popular Culture, Media and Communication

Wed Sep 25 09:35:17 GMT 2013



REMINDER – Deadline for Abstracts: 01st October 2013



CALL FOR PAPERS: Time and Technology in Popular Culture, Media and Communication



A special-themed issue of Networking Knowledge: Journal of the MeCCSA-PGN



Guest Editor: Adam Gallimore (University of Warwick)

Journal Editor: Sam Ward (University of Nottingham)



This special issue of Networking Knowledge seeks to address issues of time and technology in popular culture, media and communication by exploring and examining a range of debates about the temporal and the technological across several disciplines, approaches, and research areas.



Issues of technological advancement and application need constant revision and reassessment given the ongoing nature of its processes. Modernity has progressively been perceived through the demands and implications of time, and technology has had a massive impact on a wide range of time-based media and forms of communication. This issue aims to contribute to larger debates concerning time—such as its representation, experience, or perception—by linking it directly to questions of technology. This will be valuable in terms of opening out the field to examine an array of subjects that have yet to receive sufficient critical or scholarly attention. These include issues of time and technology relating to cinematic technologies (3D, digital filmmaking, exhibition forms), New Media, memory, genre, and representation (gender, race, sexuality). Meanwhile, the growth of social media forums and blogging applications has made it easier for individuals to create their own personal timelines that incorporate and document changing technologies, making it another subject of major contemporary significance.



There are many prominent links between time and technology that relate to issues of change and representation, with technological inventions and innovations providing the potential for new aesthetic, thematic and representational forms of cultural expression. For instance, digital technologies can be seen to have altered the representation of time in film through particular production, editing and exhibition strategies. The way in which time is structured and communicated is dependent on both the technologies used to shape it and the form in which it is expressed. These representational transitions have the potential to transform or alter our perception of time, and therefore how we relate to cultural forms and also to the past itself. Televisual technologies, for example, can be employed to highlight the ‘liveness’ or ‘realism’ of events, thus signifying the contemporaneous nature of the text in which they are contained.



This issue encourages contributions that engage with contemporary discourses around time and technology, with the central purpose of examining the impact of particular technologies on the representation and perception of time in cinema, television, and other media. Possible topics and themes might include, but are not limited to:



§  Issues of time and memory

§  Perceptions and representations of time and technology

§  Digital/analogue evolution in relation to temporality (HD, 3D, sound)

§  Cinematic/televisual time in relation to technology

§  Time/technology and genre

§  Time/technology and narrative

§  Time/technology and gender/race/sexuality

§  Time/technology and New Media

§  Time/technology and social media

§  Time/technology and the archive

§  Technology and ‘liveness’

§  Technological determinism and temporality

§  Franchises and revivals (retrospectives, remakes, reboots, re-enactments)

§  Technology and ephemerality/duration



Time and Technology in Popular Culture, Media and Communication invites articles of 5,000 to 6,000 words from postgraduate students and early career researchers across the humanities and social sciences.


Please send abstracts of up to 300 words along with a 50-word biography by 01st October 2013 to Adam Gallimore ((a.h.gallimore /at/ warwick.ac.uk)) and Sam Ward ((aaxsjw /at/ nottingham.ac.uk)). Articles will be due on 01st February 2014. Please contact the editors for further information.

Adam Gallimore

PhD Candidate and Graduate Teaching Assistant

Department of Film and Television Studies

The University of Warwick

Graduate profile



Editor - Alternate Takes

Editor - G|A|M|E: A Journal of Game Studies

Guest Editor and Contributor - Networking Knowledge


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