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[Commlist] CFP Gothic Feminism 3: Technology, Women, and Gothic-Horror on-Screen
Mon Feb 25 22:38:50 GMT 2019
*EXTENDED DEADLINE! Abstracts accepted until _Friday 1st March_
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*Technology, Women, and Gothic-Horror On-Screen *
2 – 3 May 2019
University of Kent
*Keynote speaker: Dr Lisa Purse (University of Reading)*
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*_CALL FOR PAPERS_*
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Gothic and technology appear, on the surface, to evoke contradictory
connotations. As David Punter and Glennis Byron highlight, the Gothic
came to be a term associated with the “ornate and convoluted”, “excess
and exaggeration, the product of the wild and the uncivilized, a world
that constantly tended to overflow cultural boundaries” (Punter and
Byron, 2004, 7). Technology, on the other hand, is a term often linked
to science, innovation and progressive invention. If the Industrial
Revolution is emblematic of what one imagines a technological revolution
to be, then technology becomes synonymous with the associations defining
18^th Century culture, described by Terry Castle as “the period as an
age of reason and enlightenment – the aggressively rationalist
imperatives of the epoch” (Castle, 1995, 8).
Yet technology and the Gothic have been linked and have interacted since
the latter’s beginnings in fiction. From the earliest reception of the
original novels that give our Gothic films their name, fans and critics
alike referred to the “machinery” of the narratives, implying that that
the mechanisms that made them go were audible. Clara Reeve, who wrote
/The Old English Baron/ – itself is a tad creaky – commented on /The
Castle of Otranto /that “the machinery is so violent, that it destroys
the effect it is intended to excite” (Reeve, 2008, 3). And Horace
Walpole, himself, made reference to the story’s “engine” (Walpole, 2014,
6). The Gothic can thus be conceptualised as metaphorically mechanical,
a link explored within a different context by Jack Halberstam who writes
that “Gothic fiction is a technology of subjectivity … designed to
produce fear and desire within the reader” (Halberstam, 1995, 2).
Technology and the Gothic have also intersected in more literal terms,
as with the horror created by the intersection of the two in Mary
Shelley’s /Frankenstein /(1818). On the one hand, the novel stands as a
canonical Gothic text, and Ellen Moers argues that the story can be
defined as the Female Gothic, a term commonly associated with the
women-in-peril narratives which later saw the influence of Gothic
literature translated onto the cinema screen in Hollywood during the
1940s. On the other hand, the tale of an unnatural and scientific birth
is credited with establishing the generic tropes of science fiction, a
mode of storytelling which is indebted to technology and acknowledges
“contemporary scientific knowledge and the scientific method”, as Barry
Keith Grant suggests. He also continues: “Science fiction, quite unlike
fantasy and horror, works to entertain alternative /possibilities/”
(Grant, 2004, 17). However, Fred Botting notes that the combining of
science fiction and Gothic – two “generic monsters” – reveals a “a long
and interwoven association” whereby both genres “give form to a sense of
otherness, a strangeness that is difficult to locate” (Botting, 2008, 131).
Our conference aims to explore this relationship between technology and
the Gothic by focussing upon its intersection as depicted on screen
within visual media, with a specific focus on how such concerns impact
on gender representations and, in particular, women. This connection may
be explored figuratively: the “machinery” identified in Gothic fiction
can also be extended to the filmic Gothics which centre upon the Gothic
heroine. The Hollywood 1940s Gothics possess noticeably excessive
convolutions of plot, as with /Sleep, My Love /(1948), and one could
argue this trend has continued in contemporary returns to the Old Dark
House and horror with films like /Crimson Peak/ (2015). Technology may
also be physically present within these Gothic-horror films. If the
“machinery is so violent” in /Crimson Peak/’s narrative, then this is
additionally foregrounded within the diegesis: Thomas Sharpe’s engine
for extracting the red clay from the ground stands as both a metaphor
for the genre’s mechanical plot – drawing on familiar tropes which
unearth deadly secrets – as well as functioning as a visual spectacle
around which the climax of the film shall take place.
Actual mechanical or technological inventions which impact upon the
story may be wide-ranging: the railway, cars, telephones, recording
devices, electric light and gaslight are just some examples of
technologies integrated into the narratives of Gothic films, often with
the intention of contributing to the imperilment and oppression of the
central heroine. Technology can also do this by evoking the uncanny,
itself a phenomenon which forms “the background and indeed the /modus
operandi/ of much Gothic fiction” (Punter and Byron, 2004, 286). Tom
Gunning demonstrates this when he recounts several versions in early
cinema of a woman-in-jeopardy story, /Heard Over the Phone/, which could
almost be Gothic in that the woman is in her own home and menaced there
by a male assailant. Drawing on Freud’s musings upon the ambivalent
nature of technology, Gunning highlights the ambiguous – and uncanny –
position of the telephone: it is a device which brings the absent near
through sound, but actually this serves only to underline the actual
distances involved. Gothic-type narratives, gender, and technology merge
in these early films to reveal “the darker aspects of the dream world of
instant communication and the annihilation of space and time” (Gunning,
1991, 188).
More recent Gothic and Gothic-horror films may update these technologies
to include computers, the Internet and mobile phones. Technology also
includes film and the moving image itself: this conference will explore
how filmic technologies mediate and emphasise the connection between
technology, the Gothic, and gender, including through the use of visual
effects. Film is a particularly apt medium through which to contemplate
these ideas as cinema’s ontology embodies both technology’s scientific
roots and the Gothic’s appeal to excess and the supernatural. As Murray
Leeder notes: “With its ability to record and replay reality and its
presentation of images that resemble the world but as intangible
half-presences, cinema has been described as a haunted or ghostly medium
from early on” (Leeder, 2015, 3).
These ideas may also be explored by expanding upon the original notion
of Moer’s Female Gothic: if the literary Female Gothic is defined by
female writers working in this mode, then this conference would also
like to explore how female filmmakers have made use of Gothic-horror
conventions. It is significant to note that the most iconic examples of
Gothic films focusing on stories about the victimisation of women,
particularly in the 1940s, were directed by men. By thinking about the
technology behind the screen, this event will also consider what
influence women filmmakers have had upon this tradition, including
within present day, and what further reflections may be offered between
this relationship of the Gothic to gender and technology.
With this third annual Gothic Feminism conference, we invite scholars to
respond to the theme of technology in the woman-in-jeopardy strand of
the Gothic and Gothic-horror film or television.
Topics can include but are not limited to:
- the tension between Gothic and technology as the supernatural,
fantastic and paranoia versus the rational, reason and logic. How do
these elements intersect with the representation of gender in film and
television?
- the traditions of the Gothic heroine on-screen and her interaction
with technology. Does technology help the female character or is it
another agent of terror used against her?
- the technology behind the screen. How have female filmmakers used the
genres of Gothic-horror to express themselves?
- the technology of the screen. How has the technology of cinema,
including visual effects, been used, and how do these aspects interact
with the representation of the central female protagonist/s?
Please submit proposals of 500 words, along with a short biographical
note (250 words) to (gothicfeminism2016 /at/ gmail.com)
<mailto:(gothicfeminism2016 /at/ gmail.com)> by *Friday 1st March 2019*.
We welcome 20-minute conference papers as well as submissions for
creative work or practice-as-research including, but not limited to,
short films and video essays.
Conference organisers: Frances A. Kamm and TamarJeffers McDonald
https://gothicfeminism.com/
https://twitter.com/GothicFeminism
/This conference is the third annual event from the Gothic Feminism
project, working with the Melodrama Research Group in the Centre of Film
and Media Research at the University of Kent. Gothic Feminism explores
the representation of the Gothic heroine on-screen in her various
incarnations. /
*References*
Botting, Fred. (2008). /Gothic Romanced: Consumption, Gender and
Technology in Contemporary Fictions/. London and New York: Routledge.
Castle, Terry. (1995). /The Female Thermometer: 18^th Century Culture
and the Invention of the Uncanny/. Oxford: Oxford University Press.
Gunning, Tom. (1991). “Heard Over the Phone: /The Lonely Villa /and the
de Lorde Tradition of the Terrors of Technology.” In: /Screen/. 32:2.
184-196.
Grant, Barry Keith. (2004). “‘Sensuous Elaboration’: Reason and the
Visible in the Science Fiction Film.” In: Redmond, Sean. (ed). /Liquid
Metal: The Science Fiction Film Reader/. New York, Chichester:
Wallflower Press.
Halberstam, Jack. (1995). /Skin Shows: Gothic Horror and the Technology
of Monsters/. Durham and London: Duke University Press.
Leeder, Murray. (ed). (2015). /Cinematic Ghosts: Haunting and
Spectrality From Silent Cinema to the Digital Era/. New York and London:
Bloomsbury.
Punter, David and Glennis Byron. (2004). /The Gothic/. Oxford: Blackwell
Publishing.
Reeve, Clara. (2008). /The Old English Baron/. Oxford: Oxford University
Press.
Walpole, Horace. (2014). /The Castle of Otranto/. Oxford: Oxford
University Press.
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