Archive for June 2025

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[Commlist] Journal of Gaming & Virtual Worlds 17.1 published - Special Issue Consensual Play

Mon Jun 09 07:34:12 GMT 2025





Intellect is pleased to present Journal of Gaming & Virtual Worlds 17.1!


Special Issue: ‘Consensual Play’


This collection of articles, all centred on the theme of consent, builds upon and expands the critical frameworks explored in the works discussed. Each contribution examines consent from a unique perspective, yet they collectively advance a cohesive discourse on how consent functions both within and beyond gameplay.


For more information about the journal and issue click here>>

https://www.intellectbooks.com/journal-of-gaming-virtual-worlds <https://www.intellectbooks.com/journal-of-gaming-virtual-worlds>


Aims & Scope


The peer-reviewed Journal of Gaming & Virtual Worlds explores the cultural effects of gaming and virtual worlds across platforms and genres, as their increasing popularity begins to affect culture as a whole. It also critically evaluates cutting-edge market trends and technological developments.


Journal of Gaming & Virtual Worlds gratefully acknowledges the assistance of the University of Alberta, Canada.


This title is indexed with Scopus and the Web of Science’s Emerging Sources Citation Index (ESCI).


Issue 17.1


Editorial


Your crisis, my consent: The battle for power and language in the aftermath of Gamergate <https://intellectdiscover.com/content/journals/10.1386/jgvw_00118_2>

KATHLEEN MORRISSEY


Articles


Gamic grammar: Manufacturing consent (to whiteness) in game studies <https://intellectdiscover.com/content/journals/10.1386/jgvw_00113_1>

AUSTIN ANDERSON


Roll for consent: Trigger warnings and consent negotiations in video games <https://intellectdiscover.com/content/journals/10.1386/jgvw_00117_1>

AGATA WASZKIEWICZ


Shattering the windshield: Buñuel, blindsiding and consent in first-person and third-person <https://intellectdiscover.com/content/journals/10.1386/jgvw_00114_1> perspective video games <https://intellectdiscover.com/content/journals/10.1386/jgvw_00114_1>

GAVIN DAVIES


Agency, consent and trauma: How narrative shapes player experiences in Baldur’s Gate 3 <https://intellectdiscover.com/content/journals/10.1386/jgvw_00116_1>

CHRISTINE TOMLINSON


An engine by consent: GBStudio and queer pleasure through (design) restriction <https://intellectdiscover.com/content/journals/10.1386/jgvw_00115_1>

KAELAN DOYLE-MYERSCOUGH


Book Reviews


The Queer Games Avant-Garde: How LGBTQ Game Makers Are Reimagining the Medium of Video Games, Bo Ruberg (2020) <https://intellectdiscover.com/content/journals/10.1386/jgvw_00119_5>

OLIVIA BELL


Sex Dolls at Sea: Imagined Histories of Sexual Technologies, Bo Ruberg (2022) <https://intellectdiscover.com/content/journals/10.1386/jgvw_00120_5>

TRAVIS STEWART



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