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[Commlist] Journal of Gaming & Virtual Worlds 17.1 published - Special Issue Consensual Play
Mon Jun 09 07:34:12 GMT 2025
Intellect is pleased to present Journal of Gaming & Virtual Worlds 17.1!
Special Issue: ‘Consensual Play’
This collection of articles, all centred on the theme of consent, builds
upon and expands the critical frameworks explored in the works
discussed. Each contribution examines consent from a unique perspective,
yet they collectively advance a cohesive discourse on how consent
functions both within and beyond gameplay.
For more information about the journal and issue click here>>
https://www.intellectbooks.com/journal-of-gaming-virtual-worlds
<https://www.intellectbooks.com/journal-of-gaming-virtual-worlds>
Aims & Scope
The peer-reviewed Journal of Gaming & Virtual Worlds explores the
cultural effects of gaming and virtual worlds across platforms and
genres, as their increasing popularity begins to affect culture as a
whole. It also critically evaluates cutting-edge market trends and
technological developments.
Journal of Gaming & Virtual Worlds gratefully acknowledges the
assistance of the University of Alberta, Canada.
This title is indexed with Scopus and the Web of Science’s Emerging
Sources Citation Index (ESCI).
Issue 17.1
Editorial
Your crisis, my consent: The battle for power and language in the
aftermath of Gamergate
<https://intellectdiscover.com/content/journals/10.1386/jgvw_00118_2>
KATHLEEN MORRISSEY
Articles
Gamic grammar: Manufacturing consent (to whiteness) in game studies
<https://intellectdiscover.com/content/journals/10.1386/jgvw_00113_1>
AUSTIN ANDERSON
Roll for consent: Trigger warnings and consent negotiations in video
games <https://intellectdiscover.com/content/journals/10.1386/jgvw_00117_1>
AGATA WASZKIEWICZ
Shattering the windshield: Buñuel, blindsiding and consent in
first-person and third-person
<https://intellectdiscover.com/content/journals/10.1386/jgvw_00114_1>
perspective video games
<https://intellectdiscover.com/content/journals/10.1386/jgvw_00114_1>
GAVIN DAVIES
Agency, consent and trauma: How narrative shapes player experiences in
Baldur’s Gate 3
<https://intellectdiscover.com/content/journals/10.1386/jgvw_00116_1>
CHRISTINE TOMLINSON
An engine by consent: GBStudio and queer pleasure through (design)
restriction
<https://intellectdiscover.com/content/journals/10.1386/jgvw_00115_1>
KAELAN DOYLE-MYERSCOUGH
Book Reviews
The Queer Games Avant-Garde: How LGBTQ Game Makers Are Reimagining the
Medium of Video Games, Bo Ruberg (2020)
<https://intellectdiscover.com/content/journals/10.1386/jgvw_00119_5>
OLIVIA BELL
Sex Dolls at Sea: Imagined Histories of Sexual Technologies, Bo Ruberg
(2022) <https://intellectdiscover.com/content/journals/10.1386/jgvw_00120_5>
TRAVIS STEWART
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