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[Commlist] Call for Book Proposals on Game Syllabi
Tue Aug 25 06:48:59 GMT 2020
Call for Book Proposals on Game Syllabi
We are pleased to share this call for book chapter proposals. Abstracts
for this open access book are due September 15, 2020. Authors will be
notified by September 30, 2020. Accepted chapters will be due by
December 1, 2020. The book will be published early 2021. Full details
are below, but please feel free to contact me with questions
(_rferdig@gmail.com_<mailto:(rferdig /at/ gmail.com)>).
Best, Rick Ferdig (with Emily Baumgartner and Enrico Gandolfi).
*Purpose*
Gaming is taughtacross multiple content areas (e.g., media studies,
education, computer science, design, etc.) and multiple contexts (k-12,
undergrad, grad, vocational ed, professional development). However, we
don't always share syllabi, teaching strategies, or best practices in
the teaching of games. Arguably you can do a Google search to find some
syllabi; however, sometimes those syllabi are outdated. They are
skeletal structures missing content, or they fail to include deep and
rich instructor perspectives. The goal of this edited book is to bring
together faculty that teach gaming to share such content.
Each chapter would include multiple parts. For instance:
·Teaching objectives - what are the main goals of the course
·Teaching pedagogy - how do you approach teaching and learning
·Teaching best practices - what have you learned works best; what has
failed?
·Teaching tools - what tools do you use and why
·Teaching syllabi - each chapter ends with a syllabusthat is enhanced
(moves beyond bare bonesto include greater detail)
Book organization would be by content area (e.g., game programming,
topical focilike music or art, education, etc.).
*Details*
·**To be considered: please submit a 250-word abstract by September 15
that includes:
o Author Name(s)
o Title of course
o Course keywords (e.g., content area like computer science or design,
context like grad vs. undergrad, and medium like online or face-to-face).
o Brief description of course
·Full chapters would be due December 1, 2020. Accepted chapters will
receive a complete template to support writing. The book will be
published open access with Creative Commons licensing.
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