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[Commlist] Tenure-Track Position: Assistant Professor of Game Studies at the University of Oregon
Tue Jan 28 08:36:18 GMT 2025
https://careers.uoregon.edu/en-us/job/534875/assistant-professor-of-game-studies
Assistant Professor of Game Studies
Work type: Faculty - Tenure Track
Location: Eugene, OR
Categories: Journalism/Communication, Philosophy/Religion,
Research/Scientific/Grants, Social Science, Instruction
Department: School of Journalism and Communication
Rank: Assistant Professor
Annual Basis: 9 Month
Application Deadline
February 28, 2025; position open until filled
Required Application Materials
To ensure consideration, please upload the following with your online
application:
• A letter of interest outlining how your knowledge, skills, and
experience meet the minimum and/or preferred qualifications of the position.
• Current CV or resume including dates of employment.
• Name and contact information for three professional references. The
candidate will be notified prior to references being contacted.
• A diversity statement (see below).
As part of the application process, applicants seeking faculty positions
at the University of Oregon are asked to submit a statement about their
past, present, and future contributions to promoting equity, diversity,
and inclusion in their professional careers. For example, you may have
worked with members of communities or local governments in politics, or
university constituents such as students, staff, or faculty to further
the goals of equity and inclusion.
In evaluating statements of contributions to diversity, equity, and
inclusion, search committees often consider the applicants:
• Awareness of inequities and challenges faced by underrepresented
minority students and faculty.
• Track record (commensurate to career stage) of activities that reduce
barriers in education or research for underrepresented minority students
and faculty.
• Vision and plans for how their work will continue to contribute to
UO's mission to serve the needs of our diverse state and student
population and create an inclusive campus.
We particularly welcome applications from scholars who are from
populations historically underrepresented in the academy, and/or who
have experience working with diverse populations. Applicants are
encouraged to highlight their experience and philosophy with regard to
diversity, equity, and inclusion and to address how they integrate these
values in research, teaching, engagement, and/or service.
Any application missing the above documents/information may be
considered incomplete.
Position Announcement
The University of Oregon’s School of Journalism and Communication seeks
a tenure-track Assistant Professor with a research and teaching emphasis
in the area of Game Studies. We seek to hire colleagues who will conduct
research on and teach about games (both analog and digital), game
communities and affiliated technologies and platforms (e.g., Discord,
Twitch, Esports, Virtual Reality) through the lenses of media studies,
strategic communication, design, marketing, or their impacts and effects
on users and culture.
As one of the largest media and entertainment industries, games sit at
the intersection of a variety of interactive and immersive interactive
communication technologies, ranging from artificial intelligence to live
streaming, that require rethinking the professional and social
boundaries of media practitioners and consumers. At the same time, the
ideological, economic and social norms fostered by gamers and game
studios profoundly impact how everyday players and media users approach
life, their sense of self, and create and maintain their own
communities. From content creators, influencers and political pundits
using streaming services like Twitch to the ways Artificial Intelligence
is being deployed and adopted any number of professions, the impact of
games and gaming is undeniable to the future of media.
Hires would bring the following key contributions to our faculty:
1. Expertise in theories and concepts pertinent to game studies in
regard to fields of media studies, communication, design, marketing,
human-computer interaction, journalism, or affiliated fields.
2. A related specialty, such as the study of esports, fan studies,
digital asset and game production, content creation, gaming identity,
digital cultures, emerging media industries and economics, environmental
studies, human-machine communication, strategic communication, and media
psychology.
3. A capacity to teach required coursework in our new Game Studies minor
at the SOJC such as media ethics, gender, media and diversity, and
introduction to media studies, and potentially contribute to our online
Immersive Media Communication Master’s program.
This hire will join our growing body of scholars studying and teaching
game studies and Immersive Media, including the new Game Studies minor
launched in Fall 2024, which focuses on training media professionals in
the culture and communication of games. Faculty members would also
ideally strengthen SOJC’s ties to other units on campus, such as
existing collaborations with the College of Arts and Sciences (CAS)
(e.g., the annual Data|Media|Digital Graduate Symposium), the
campus-wide New Media and Culture Certificate program for graduate
students, the ethics minor in philosophy, and UO’s Data Sciences
Initiative. They could also work with the variety of extracurricular
activities and programs associated with gaming on campus, including the
varsity esports team, board game club, and the Art & Technology program
in the School of Design. Games also are a significant component in the
SOJC’s Immersive Media Communications program in collaboration with the
Oregon Reality (OR) Lab, which focuses on experiential learning and
research regarding the ethical use of immersive media and their social,
cultural and professional impacts.
Finally, ideal candidates will have strong potential to mentor
undergraduate and graduate students as well as strong potential for and
commitment to contributing to a culture of inclusive teaching and
evidence of valuing diversity, equity, and inclusion.
Equally important, candidates would be encouraged to take advantage of
the university's existing partnerships to bring the industry and
storytellers both in Portland’s “Silicon Forest” and Oregon’s thriving
gaming community into the classroom while driving thought leadership as
gaming and immersive technologies evolve.
Positions will be based in Eugene on UO’s main campus.
Department or Program Summary
The School of Journalism and Communication (SOJC) is an accredited
research and professional school serving approximately 2,450
undergraduates and 150 graduate students both on the University of
Oregon campus in Eugene and at the George S. Turnbull Center in
Portland. Degrees offered are the B.A., B.S., M.A., M.S., and Ph.D., as
well as minors in Media Studies and Science Communication. The School
also includes an interdisciplinary major in Cinema Studies and
interdisciplinary minors in Multimedia and Native Studies. The SOJC
employs approximately 125 individuals as faculty and staff, more than 50
graduate employees, and approximately 50 student employees. Founded in
1916, the SOJC is one of the oldest journalism programs in the nation.
With deep roots in industry history and rich traditions, the SOJC is
also home to state-of-the-art technology facilities such as the Oregon
Reality (OR) Lab in Portland, the Experience Hub which focuses on media
production (e.g., podcasting, social media) and a variety of immersive
and interactive spaces for the creation, interaction and display of
games on campus.
The University of Oregon values and seeks diversity as a source of
enrichment for our university community. The School of Journalism and
Communication is deeply committed to building an inclusive community and
particularly invites and welcomes applications from scholars who are
from populations historically underrepresented or underserved in the
academy. We encourage applications from candidates who, through their
research, teaching, service, and community engagement demonstrably
promote and contribute to a diverse, equitable, and inclusive learning
and working environment for our students, staff, and faculty. Applicants
are encouraged to highlight their experience and philosophy with regard
to diversity, equity, and inclusion.
Minimum Requirements
• Ph.D. in communication, media studies, journalism, advertising,
strategic communication, science and technology studies, information
science/studies, philosophy, or another related field, or all but
dissertation (ABD) with expected completion by the time of appointment.
Please note your anticipated PhD completion.
• Ability to execute independent and/or collaborative research that
advances theory and bridges knowledge and practice.
• A record or promise of scholarly accomplishment that includes
publication in high-quality academic journals in communication, media
studies, journalism, information studies, media psychology, computer
science and design, and/or related fields.
Preferred Qualifications
• Strong commitment to contributing to a culture of inclusive teaching;
and evidence of valuing diversity, equity, and inclusion.
• Ability to teach across the required undergraduate curriculum
including courses like “Making Sense of Media” and “How Stories Work,”
as well as core media studies course (e.g., “Media Ethics,”
“Communication Law).
• Ability to teach across game studies minor courses such as
“Introduction to Studying Games,” “Making the Virtual a Reality,”
“Understanding Esports” and “Analog games.”
• Ability to teach in at least one graduate program including: Master’s
in Strategic Communication, Master’s in Advertising and Brand
Responsibility, Master’s in Immersive Media Communication, Communication
and Media Studies Master’s and Ph.D.
• An interest in Master’s and doctoral student mentorship.
• Demonstrated potential for teaching excellence.
About the University
The University of Oregon is an Association of American Universities
member and Tier-One research institution that is ranked “highest
research activity” by the Carnegie Classification of Institutions of
Higher Education. Located 110 miles south of Portland, in Kalapuya
Ilihi, the homelands of the Kalapuyan people. The Eugene metro area
(pop. 375,000) is in a region noted for its dynamic quality of life and
progressive cultural environment. We are about an hour’s drive from the
Pacific coast and the Cascade Mountains.
The University of Oregon has an enrollment of over 20,000 undergraduate
and 3,600 graduate students. Of these, 34% are students of color. The
university makes institutional commitments to diversity and actively
supports its goal with resources such as the Center for Multicultural
Academic Excellence, the Black Cultural Center, the Many Nations
Longhouse, the Center for Latino/a and Latin American Studies, the
Multicultural Center, and the Division of Equity and Inclusion, among
other initiatives.
The University of Oregon is proud to offer a robust benefits package to
eligible employees, including health insurance, retirement plans and
paid time off. For more information about benefits,
visit http://hr.uoregon.edu/careers/about-benefits.
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